blob: 6a977de8fc372cec1a8547245ee1e49a37000220 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 result_1;
};
struct tint_symbol_1 {
float4 result_1 [[color(0)]];
};
void main_1(thread float4* const tint_symbol_3, thread float4* const tint_symbol_4) {
float const x_19 = (*(tint_symbol_3)).x;
float const x_23 = (*(tint_symbol_3)).y;
*(tint_symbol_4) = float4((floor(x_19) / 255.0f), (floor(x_23) / 255.0f), 0.0f, 0.0f);
return;
}
main_out tint_symbol_inner(float4 gl_FragCoord_param, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) {
*(tint_symbol_5) = gl_FragCoord_param;
main_1(tint_symbol_5, tint_symbol_6);
main_out const tint_symbol_2 = {.result_1=*(tint_symbol_6)};
return tint_symbol_2;
}
fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]]) {
thread float4 tint_symbol_7 = 0.0f;
thread float4 tint_symbol_8 = 0.0f;
main_out const inner_result = tint_symbol_inner(gl_FragCoord_param, &(tint_symbol_7), &(tint_symbol_8));
tint_symbol_1 wrapper_result = {};
wrapper_result.result_1 = inner_result.result_1;
return wrapper_result;
}