blob: de3bcaa3c0f958252af3a4da67b7184dcd14cce8 [file] [log] [blame]
struct Uniforms {
i : u32;
j : u32;
};
[[group(1), binding(4)]] var<uniform> uniforms : Uniforms;
var<private> m1 : mat2x4<f32>;
[[stage(compute), workgroup_size(1)]]
fn main() {
m1[uniforms.i] = vec4<f32>(1.0);
}