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load
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local
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i32.spvasm.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
void
main_1
()
{
int
i
=
0
;
i
=
123
;
int
const
x_10
=
i
;
int
const
x_12
=
as_type
<int>
((
as_type
<uint>
(
x_10
)
+
as_type
<uint>
(
1
)));
return
;
}
kernel
void
tint_symbol
()
{
main_1
();
return
;
}