| type Arr = [[stride(16)]] array<i32, 4>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : i32; |
| var b : i32; |
| var c : i32; |
| var x_65 : bool; |
| var x_66_phi : bool; |
| let x_29 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| a = x_29; |
| let x_31 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| b = x_31; |
| let x_33 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| c = x_33; |
| loop { |
| let x_38 : i32 = a; |
| let x_39 : i32 = b; |
| if ((x_38 < x_39)) { |
| } else { |
| break; |
| } |
| let x_42 : i32 = a; |
| a = (x_42 + 1); |
| let x_44 : i32 = c; |
| let x_46 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| if ((x_44 == x_46)) { |
| let x_52 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_53 : i32 = c; |
| c = (x_53 * x_52); |
| } else { |
| if (true) { |
| continue; |
| } |
| } |
| } |
| let x_57 : i32 = a; |
| let x_58 : i32 = b; |
| let x_59 : bool = (x_57 == x_58); |
| x_66_phi = x_59; |
| if (x_59) { |
| let x_62 : i32 = c; |
| let x_64 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| x_65 = (x_62 == x_64); |
| x_66_phi = x_65; |
| } |
| let x_66 : bool = x_66_phi; |
| if (x_66) { |
| let x_71 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_74 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_77 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_80 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| x_GLF_color = vec4<f32>(f32(x_71), f32(x_74), f32(x_77), f32(x_80)); |
| } else { |
| let x_84 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_85 : f32 = f32(x_84); |
| x_GLF_color = vec4<f32>(x_85, x_85, x_85, x_85); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |