| type Arr = [[stride(16)]] array<i32, 4>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<f32, 1>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| |
| [[group(0), binding(0)]] var<uniform> x_10 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var m0 : mat4x4<f32>; |
| var c : i32; |
| var m1 : mat4x4<f32>; |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_41 : f32 = f32(x_40); |
| m0 = mat4x4<f32>(vec4<f32>(x_41, 0.0, 0.0, 0.0), vec4<f32>(0.0, x_41, 0.0, 0.0), vec4<f32>(0.0, 0.0, x_41, 0.0), vec4<f32>(0.0, 0.0, 0.0, x_41)); |
| let x_48 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| c = x_48; |
| loop { |
| let x_53 : i32 = c; |
| let x_55 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| if ((x_53 < x_55)) { |
| } else { |
| break; |
| } |
| let x_58 : mat4x4<f32> = m0; |
| m1 = x_58; |
| let x_59 : i32 = c; |
| let x_61 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_64 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_66 : f32 = x_10.x_GLF_uniform_float_values[0]; |
| m1[(x_59 % x_61)][x_64] = x_66; |
| let x_68 : i32 = c; |
| let x_70 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_73 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_75 : f32 = x_10.x_GLF_uniform_float_values[0]; |
| m0[(x_68 % x_70)][x_73] = x_75; |
| |
| continuing { |
| let x_77 : i32 = c; |
| c = (x_77 + 1); |
| } |
| } |
| let x_79 : mat4x4<f32> = m0; |
| let x_81 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_84 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_87 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_90 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_93 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_96 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_99 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_102 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_105 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_108 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_111 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_114 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_117 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_120 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_123 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_126 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_132 : mat4x4<f32> = mat4x4<f32>(vec4<f32>(f32(x_81), f32(x_84), f32(x_87), f32(x_90)), vec4<f32>(f32(x_93), f32(x_96), f32(x_99), f32(x_102)), vec4<f32>(f32(x_105), f32(x_108), f32(x_111), f32(x_114)), vec4<f32>(f32(x_117), f32(x_120), f32(x_123), f32(x_126))); |
| if ((((all((x_79[0u] == x_132[0u])) && all((x_79[1u] == x_132[1u]))) && all((x_79[2u] == x_132[2u]))) && all((x_79[3u] == x_132[3u])))) { |
| let x_156 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_159 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_162 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_165 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| x_GLF_color = vec4<f32>(f32(x_156), f32(x_159), f32(x_162), f32(x_165)); |
| } else { |
| let x_169 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_170 : f32 = f32(x_169); |
| x_GLF_color = vec4<f32>(x_170, x_170, x_170, x_170); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |