| type Arr = [[stride(16)]] array<f32, 2>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 3>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| |
| [[group(0), binding(0)]] var<uniform> x_8 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var m32 : mat3x2<f32>; |
| var sums : array<f32, 3>; |
| var x_52_phi : i32; |
| let x_40 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| m32 = mat3x2<f32>(vec2<f32>(x_40, 0.0), vec2<f32>(0.0, x_40), vec2<f32>(0.0, 0.0)); |
| let x_45 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| if ((x_45 == 1)) { |
| m32[3][x_45] = x_40; |
| } |
| sums = array<f32, 3>(x_40, x_40, x_40); |
| x_52_phi = x_45; |
| loop { |
| var x_53 : i32; |
| let x_52 : i32 = x_52_phi; |
| let x_56 : i32 = x_8.x_GLF_uniform_int_values[2]; |
| if ((x_52 < x_56)) { |
| } else { |
| break; |
| } |
| |
| continuing { |
| let x_60 : f32 = m32[x_52][x_45]; |
| let x_61 : ptr<function, f32> = &(sums[x_56]); |
| let x_62 : f32 = *(x_61); |
| *(x_61) = (x_62 + x_60); |
| x_53 = (x_52 + 1); |
| x_52_phi = x_53; |
| } |
| } |
| let x_65 : f32 = sums[x_45]; |
| let x_67 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| let x_69 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_71 : f32 = sums[x_69]; |
| x_GLF_color = vec4<f32>(x_65, x_67, x_67, x_71); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |