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// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/inspector/test_inspector_builder.h"
#include <memory>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
#include "gtest/gtest.h"
namespace tint::inspector {
InspectorBuilder::InspectorBuilder() = default;
InspectorBuilder::~InspectorBuilder() = default;
void InspectorBuilder::MakeEmptyBodyFunction(std::string name,
utils::VectorRef<const ast::Attribute*> attributes) {
Func(name, utils::Empty, ty.void_(), utils::Vector{Return()}, attributes);
}
void InspectorBuilder::MakeCallerBodyFunction(std::string caller,
utils::VectorRef<std::string> callees,
utils::VectorRef<const ast::Attribute*> attributes) {
utils::Vector<const ast::Statement*, 8> body;
body.Reserve(callees.Length() + 1);
for (auto callee : callees) {
body.Push(CallStmt(Call(callee)));
}
body.Push(Return());
Func(caller, utils::Empty, ty.void_(), body, attributes);
}
const ast::Struct* InspectorBuilder::MakeInOutStruct(std::string name,
utils::VectorRef<InOutInfo> inout_vars) {
utils::Vector<const ast::StructMember*, 8> members;
for (auto var : inout_vars) {
std::string member_name;
uint32_t location;
std::tie(member_name, location) = var;
members.Push(Member(member_name, ty.u32(),
utils::Vector{
Location(location),
Flat(),
}));
}
return Structure(name, members);
}
const ast::Function* InspectorBuilder::MakePlainGlobalReferenceBodyFunction(
std::string func,
std::string var,
const ast::Type* type,
utils::VectorRef<const ast::Attribute*> attributes) {
utils::Vector<const ast::Statement*, 3> stmts;
stmts.Push(Decl(Var("local_" + var, type)));
stmts.Push(Assign("local_" + var, var));
stmts.Push(Return());
return Func(func, utils::Empty, ty.void_(), std::move(stmts), std::move(attributes));
}
bool InspectorBuilder::ContainsName(utils::VectorRef<StageVariable> vec, const std::string& name) {
for (auto& s : vec) {
if (s.name == name) {
return true;
}
}
return false;
}
std::string InspectorBuilder::StructMemberName(size_t idx, const ast::Type* type) {
return std::to_string(idx) + type->FriendlyName(Symbols());
}
const ast::Struct* InspectorBuilder::MakeStructType(
const std::string& name,
utils::VectorRef<const ast::Type*> member_types) {
utils::Vector<const ast::StructMember*, 8> members;
for (auto* type : member_types) {
members.Push(MakeStructMember(members.Length(), type, {}));
}
return MakeStructTypeFromMembers(name, std::move(members));
}
const ast::Struct* InspectorBuilder::MakeStructTypeFromMembers(
const std::string& name,
utils::VectorRef<const ast::StructMember*> members) {
return Structure(name, std::move(members));
}
const ast::StructMember* InspectorBuilder::MakeStructMember(
size_t index,
const ast::Type* type,
utils::VectorRef<const ast::Attribute*> attributes) {
return Member(StructMemberName(index, type), type, std::move(attributes));
}
const ast::Struct* InspectorBuilder::MakeUniformBufferType(
const std::string& name,
utils::VectorRef<const ast::Type*> member_types) {
return MakeStructType(name, member_types);
}
std::function<const ast::TypeName*()> InspectorBuilder::MakeStorageBufferTypes(
const std::string& name,
utils::VectorRef<const ast::Type*> member_types) {
MakeStructType(name, member_types);
return [this, name] { return ty.type_name(name); };
}
void InspectorBuilder::AddUniformBuffer(const std::string& name,
const ast::Type* type,
uint32_t group,
uint32_t binding) {
GlobalVar(name, type, ast::StorageClass::kUniform, Binding(binding), Group(group));
}
void InspectorBuilder::AddWorkgroupStorage(const std::string& name, const ast::Type* type) {
GlobalVar(name, type, ast::StorageClass::kWorkgroup);
}
void InspectorBuilder::AddStorageBuffer(const std::string& name,
const ast::Type* type,
ast::Access access,
uint32_t group,
uint32_t binding) {
GlobalVar(name, type, ast::StorageClass::kStorage, access, Binding(binding), Group(group));
}
void InspectorBuilder::MakeStructVariableReferenceBodyFunction(
std::string func_name,
std::string struct_name,
utils::VectorRef<std::tuple<size_t, const ast::Type*>> members) {
utils::Vector<const ast::Statement*, 8> stmts;
for (auto member : members) {
size_t member_idx;
const ast::Type* member_type;
std::tie(member_idx, member_type) = member;
std::string member_name = StructMemberName(member_idx, member_type);
stmts.Push(Decl(Var("local" + member_name, member_type)));
}
for (auto member : members) {
size_t member_idx;
const ast::Type* member_type;
std::tie(member_idx, member_type) = member;
std::string member_name = StructMemberName(member_idx, member_type);
stmts.Push(Assign("local" + member_name, MemberAccessor(struct_name, member_name)));
}
stmts.Push(Return());
Func(func_name, utils::Empty, ty.void_(), stmts);
}
void InspectorBuilder::AddSampler(const std::string& name, uint32_t group, uint32_t binding) {
GlobalVar(name, sampler_type(), Binding(binding), Group(group));
}
void InspectorBuilder::AddComparisonSampler(const std::string& name,
uint32_t group,
uint32_t binding) {
GlobalVar(name, comparison_sampler_type(), Binding(binding), Group(group));
}
void InspectorBuilder::AddResource(const std::string& name,
const ast::Type* type,
uint32_t group,
uint32_t binding) {
GlobalVar(name, type, Binding(binding), Group(group));
}
void InspectorBuilder::AddGlobalVariable(const std::string& name, const ast::Type* type) {
GlobalVar(name, type, ast::StorageClass::kPrivate);
}
const ast::Function* InspectorBuilder::MakeSamplerReferenceBodyFunction(
const std::string& func_name,
const std::string& texture_name,
const std::string& sampler_name,
const std::string& coords_name,
const ast::Type* base_type,
utils::VectorRef<const ast::Attribute*> attributes) {
std::string result_name = "sampler_result";
utils::Vector stmts{
Decl(Var(result_name, ty.vec(base_type, 4))),
Assign(result_name, Call("textureSample", texture_name, sampler_name, coords_name)),
Return(),
};
return Func(func_name, utils::Empty, ty.void_(), std::move(stmts), std::move(attributes));
}
const ast::Function* InspectorBuilder::MakeSamplerReferenceBodyFunction(
const std::string& func_name,
const std::string& texture_name,
const std::string& sampler_name,
const std::string& coords_name,
const std::string& array_index,
const ast::Type* base_type,
utils::VectorRef<const ast::Attribute*> attributes) {
std::string result_name = "sampler_result";
utils::Vector stmts{
Decl(Var("sampler_result", ty.vec(base_type, 4))),
Assign("sampler_result",
Call("textureSample", texture_name, sampler_name, coords_name, array_index)),
Return(),
};
return Func(func_name, utils::Empty, ty.void_(), std::move(stmts), std::move(attributes));
}
const ast::Function* InspectorBuilder::MakeComparisonSamplerReferenceBodyFunction(
const std::string& func_name,
const std::string& texture_name,
const std::string& sampler_name,
const std::string& coords_name,
const std::string& depth_name,
const ast::Type* base_type,
utils::VectorRef<const ast::Attribute*> attributes) {
std::string result_name = "sampler_result";
utils::Vector stmts{
Decl(Var("sampler_result", base_type)),
Assign("sampler_result",
Call("textureSampleCompare", texture_name, sampler_name, coords_name, depth_name)),
Return(),
};
return Func(func_name, utils::Empty, ty.void_(), std::move(stmts), std::move(attributes));
}
const ast::Type* InspectorBuilder::GetBaseType(ResourceBinding::SampledKind sampled_kind) {
switch (sampled_kind) {
case ResourceBinding::SampledKind::kFloat:
return ty.f32();
case ResourceBinding::SampledKind::kSInt:
return ty.i32();
case ResourceBinding::SampledKind::kUInt:
return ty.u32();
default:
return nullptr;
}
}
const ast::Type* InspectorBuilder::GetCoordsType(ast::TextureDimension dim,
const ast::Type* scalar) {
switch (dim) {
case ast::TextureDimension::k1d:
return scalar;
case ast::TextureDimension::k2d:
case ast::TextureDimension::k2dArray:
return create<ast::Vector>(scalar, 2u);
case ast::TextureDimension::k3d:
case ast::TextureDimension::kCube:
case ast::TextureDimension::kCubeArray:
return create<ast::Vector>(scalar, 3u);
default:
[=]() { FAIL() << "Unsupported texture dimension: " << dim; }();
}
return nullptr;
}
const ast::Type* InspectorBuilder::MakeStorageTextureTypes(ast::TextureDimension dim,
ast::TexelFormat format) {
return ty.storage_texture(dim, format, ast::Access::kWrite);
}
void InspectorBuilder::AddStorageTexture(const std::string& name,
const ast::Type* type,
uint32_t group,
uint32_t binding) {
GlobalVar(name, type, Binding(binding), Group(group));
}
const ast::Function* InspectorBuilder::MakeStorageTextureBodyFunction(
const std::string& func_name,
const std::string& st_name,
const ast::Type* dim_type,
utils::VectorRef<const ast::Attribute*> attributes) {
utils::Vector stmts{
Decl(Var("dim", dim_type)),
Assign("dim", Call("textureDimensions", st_name)),
Return(),
};
return Func(func_name, utils::Empty, ty.void_(), std::move(stmts), std::move(attributes));
}
std::function<const ast::Type*()> InspectorBuilder::GetTypeFunction(ComponentType component,
CompositionType composition) {
std::function<const ast::Type*()> func;
switch (component) {
case ComponentType::kFloat:
func = [this]() -> const ast::Type* { return ty.f32(); };
break;
case ComponentType::kSInt:
func = [this]() -> const ast::Type* { return ty.i32(); };
break;
case ComponentType::kUInt:
func = [this]() -> const ast::Type* { return ty.u32(); };
break;
case ComponentType::kUnknown:
return []() -> const ast::Type* { return nullptr; };
}
uint32_t n;
switch (composition) {
case CompositionType::kScalar:
return func;
case CompositionType::kVec2:
n = 2;
break;
case CompositionType::kVec3:
n = 3;
break;
case CompositionType::kVec4:
n = 4;
break;
default:
return []() -> ast::Type* { return nullptr; };
}
return [this, func, n]() -> const ast::Type* { return ty.vec(func(), n); };
}
Inspector& InspectorBuilder::Build() {
if (inspector_) {
return *inspector_;
}
program_ = std::make_unique<Program>(std::move(*this));
[&]() {
ASSERT_TRUE(program_->IsValid()) << diag::Formatter().format(program_->Diagnostics());
}();
inspector_ = std::make_unique<Inspector>(program_.get());
return *inspector_;
}
} // namespace tint::inspector