void unpack2x16unorm_7699c0() { | |
uint tint_tmp_1 = 1u; | |
uint2 tint_tmp = uint2(tint_tmp_1 & 0xffff, tint_tmp_1 >> 16); | |
float2 res = float2(tint_tmp) / 65535.0; | |
} | |
struct tint_symbol { | |
float4 value : SV_Position; | |
}; | |
tint_symbol vertex_main() { | |
unpack2x16unorm_7699c0(); | |
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)}; | |
return tint_symbol_1; | |
} | |
void fragment_main() { | |
unpack2x16unorm_7699c0(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
unpack2x16unorm_7699c0(); | |
return; | |
} |