blob: 4fb8c50eff450fb7385271817a69d546ff0ff1e5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct S {
int a;
float4 b;
float2x2 c;
};
int idx1(thread uint* const tint_symbol_5) {
*(tint_symbol_5) = (*(tint_symbol_5) + 1u);
return 1;
}
int idx2(thread uint* const tint_symbol_6) {
*(tint_symbol_6) = (*(tint_symbol_6) + 2u);
return 1;
}
int idx3(thread uint* const tint_symbol_7) {
*(tint_symbol_7) = (*(tint_symbol_7) + 3u);
return 1;
}
struct tint_array_wrapper {
float arr[4];
};
void foo(thread uint* const tint_symbol_8) {
tint_array_wrapper a = {.arr={}};
int const tint_symbol_2 = idx1(tint_symbol_8);
int const tint_symbol_save = tint_symbol_2;
{
a.arr[tint_symbol_save] = (a.arr[tint_symbol_save] * 2.0f);
while (true) {
int const tint_symbol_3 = idx2(tint_symbol_8);
if (!((a.arr[tint_symbol_3] < 10.0f))) {
break;
}
{
}
{
int const tint_symbol_4 = idx3(tint_symbol_8);
int const tint_symbol_1_save = tint_symbol_4;
a.arr[tint_symbol_1_save] = (a.arr[tint_symbol_1_save] + 1.0f);
}
}
}
}