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#ifndef SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_
#define SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_
#include <optional>
#include "src/tint/api/common/binding_point.h"
#include "src/tint/lang/wgsl/ast/transform/transform.h"
namespace tint::hlsl::writer {
/// NumWorkgroupsFromUniform is a transform that implements the `num_workgroups`
/// builtin by loading it from a uniform buffer.
///
/// The generated uniform buffer will have the form:
/// ```
/// struct num_workgroups_struct {
/// num_workgroups : vec3<u32>;
/// };
///
/// @group(0) @binding(0)
/// var<uniform> num_workgroups_ubo : num_workgroups_struct;
/// ```
/// The binding group and number used for this uniform buffer is provided via
/// the `Config` transform input.
///
/// @note Depends on the following transforms to have been run first:
/// * CanonicalizeEntryPointIO
class NumWorkgroupsFromUniform final
: public Castable<NumWorkgroupsFromUniform, ast::transform::Transform> {
public:
/// Constructor
NumWorkgroupsFromUniform();
/// Destructor
~NumWorkgroupsFromUniform() override;
/// Configuration options for the NumWorkgroupsFromUniform transform.
struct Config final : public Castable<Config, ast::transform::Data> {
/// Constructor
/// @param ubo_bp the binding point to use for the generated uniform buffer. If ubo_bp
/// contains no value, a free binding point will be used to ensure the generated program is
/// valid. Specifically, binding 0 of the largest used group plus 1 is used if at least one
/// resource is bound, otherwise group 0 binding 0 is used.
explicit Config(std::optional<BindingPoint> ubo_bp);
/// Copy constructor
Config(const Config&);
/// Destructor
~Config() override;
/// The binding point to use for the generated uniform buffer. If ubo_bp contains no value,
/// a free binding point will be used. Specifically, binding 0 of the largest used group
/// plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used.
std::optional<BindingPoint> ubo_binding;
};
/// @copydoc ast::transform::Transform::Apply
ApplyResult Apply(const Program& program,
const ast::transform::DataMap& inputs,
ast::transform::DataMap& outputs) const override;
};
} // namespace tint::hlsl::writer
#endif // SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_