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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/wgsl/ast/transform/multiplanar_external_texture.h"
#include <string>
#include <vector>
#include "src/tint/lang/core/type/texture_dimension.h"
#include "src/tint/lang/wgsl/ast/function.h"
#include "src/tint/lang/wgsl/program/clone_context.h"
#include "src/tint/lang/wgsl/program/program_builder.h"
#include "src/tint/lang/wgsl/resolver/resolve.h"
#include "src/tint/lang/wgsl/sem/call.h"
#include "src/tint/lang/wgsl/sem/function.h"
#include "src/tint/lang/wgsl/sem/variable.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::MultiplanarExternalTexture);
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::MultiplanarExternalTexture::NewBindingPoints);
namespace tint::ast::transform {
namespace {
using namespace tint::core::fluent_types; // NOLINT
using namespace tint::core::number_suffixes; // NOLINT
bool ShouldRun(const Program& program) {
auto ext = program.Types().Find<core::type::ExternalTexture>();
return ext != nullptr;
}
/// This struct stores symbols for new bindings created as a result of transforming a
/// texture_external instance.
struct NewBindingSymbols {
Symbol params;
Symbol plane_0;
Symbol plane_1;
};
} // namespace
/// PIMPL state for the transform
struct MultiplanarExternalTexture::State {
/// The clone context.
program::CloneContext& ctx;
/// Alias to `*ctx.dst`
ast::Builder& b;
/// Destination binding locations for the expanded texture_external provided
/// as input into the transform.
const NewBindingPoints* new_binding_points;
/// Symbol for the GammaTransferParams
Symbol gamma_transfer_struct_sym;
/// Symbol for the ExternalTextureParams struct
Symbol params_struct_sym;
/// Symbol for the textureLoadExternal functions
Hashmap<const sem::CallTarget*, Symbol, 2> texture_load_external_fns;
/// Symbol for the textureSampleExternal function
Symbol texture_sample_external_sym;
/// Symbol for the textureSampleExternalDEPRECATED function
Symbol texture_sample_external_deprecated_sym;
/// Symbol for the gammaCorrection function
Symbol gamma_correction_sym;
/// Storage for new bindings that have been created corresponding to an original
/// texture_external binding.
std::unordered_map<const sem::Variable*, NewBindingSymbols> new_binding_symbols;
/// Constructor
/// @param context the clone
/// @param newBindingPoints the input destination binding locations for the
/// expanded texture_external
State(program::CloneContext& context, const NewBindingPoints* newBindingPoints)
: ctx(context), b(*context.dst), new_binding_points(newBindingPoints) {}
/// Processes the module
void Process() {
auto& sem = ctx.src->Sem();
// For each texture_external binding, we replace it with a texture_2d<f32> binding and
// create two additional bindings (one texture_2d<f32> to represent the secondary plane and
// one uniform buffer for the ExternalTextureParams struct).
for (auto* global : ctx.src->AST().GlobalVariables()) {
auto* sem_var = sem.Get<sem::GlobalVariable>(global);
if (!sem_var->Type()->UnwrapRef()->Is<core::type::ExternalTexture>()) {
continue;
}
// If the attributes are empty, then this must be a texture_external passed as a
// function parameter. These variables are transformed elsewhere.
if (global->attributes.IsEmpty()) {
continue;
}
// If we find a texture_external binding, we know we must emit the ExternalTextureParams
// struct.
if (!params_struct_sym.IsValid()) {
createExtTexParamsStructs();
}
// The binding points for the newly introduced bindings must have been provided to this
// transform. We fetch the new binding points by providing the original texture_external
// binding points into the passed map.
BindingPoint bp = *sem_var->Attributes().binding_point;
BindingsMap::const_iterator it = new_binding_points->bindings_map.find(bp);
if (it == new_binding_points->bindings_map.end()) {
b.Diagnostics().add_error(
diag::System::Transform,
"missing new binding points for texture_external at binding {" +
std::to_string(bp.group) + "," + std::to_string(bp.binding) + "}");
continue;
}
BindingPoints bps = it->second;
// Symbols for the newly created bindings must be saved so they can be passed as
// parameters later. These are placed in a map and keyed by the source symbol associated
// with the texture_external binding that corresponds with the new destination bindings.
// NewBindingSymbols new_binding_syms;
auto& syms = new_binding_symbols[sem_var];
syms.plane_0 = ctx.Clone(global->name->symbol);
syms.plane_1 = b.Symbols().New("ext_tex_plane_1");
if (new_binding_points->allow_collisions) {
b.GlobalVar(syms.plane_1,
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32()),
b.Disable(DisabledValidation::kBindingPointCollision),
b.Group(AInt(bps.plane_1.group)), b.Binding(AInt(bps.plane_1.binding)));
} else {
b.GlobalVar(syms.plane_1,
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32()),
b.Group(AInt(bps.plane_1.group)), b.Binding(AInt(bps.plane_1.binding)));
}
syms.params = b.Symbols().New("ext_tex_params");
if (new_binding_points->allow_collisions) {
b.GlobalVar(syms.params, b.ty("ExternalTextureParams"),
core::AddressSpace::kUniform,
b.Disable(DisabledValidation::kBindingPointCollision),
b.Group(AInt(bps.params.group)), b.Binding(AInt(bps.params.binding)));
} else {
b.GlobalVar(syms.params, b.ty("ExternalTextureParams"),
core::AddressSpace::kUniform, b.Group(AInt(bps.params.group)),
b.Binding(AInt(bps.params.binding)));
}
// Replace the original texture_external binding with a texture_2d<f32> binding.
auto cloned_attributes = ctx.Clone(global->attributes);
const Expression* cloned_initializer = ctx.Clone(global->initializer);
auto* replacement = b.Var(
syms.plane_0, b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32()),
cloned_initializer, cloned_attributes);
ctx.Replace(global, replacement);
}
// We must update all the texture_external parameters for user declared functions.
for (auto* fn : ctx.src->AST().Functions()) {
for (const Variable* param : fn->params) {
if (auto* sem_var = sem.Get(param)) {
if (!sem_var->Type()->UnwrapRef()->Is<core::type::ExternalTexture>()) {
continue;
}
// If we find a texture_external, we must ensure the ExternalTextureParams
// struct exists.
if (!params_struct_sym.IsValid()) {
createExtTexParamsStructs();
}
// When a texture_external is found, we insert all components the
// texture_external into the parameter list. We must also place the new symbols
// into the transform state so they can be used when transforming function
// calls.
auto& syms = new_binding_symbols[sem_var];
syms.plane_0 = ctx.Clone(param->name->symbol);
syms.plane_1 = b.Symbols().New("ext_tex_plane_1");
syms.params = b.Symbols().New("ext_tex_params");
auto tex2d_f32 = [&] {
return b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32());
};
ctx.Replace(param, b.Param(syms.plane_0, tex2d_f32()));
ctx.InsertAfter(fn->params, param, b.Param(syms.plane_1, tex2d_f32()));
ctx.InsertAfter(fn->params, param,
b.Param(syms.params, b.ty(params_struct_sym)));
}
}
}
// Transform the external texture builtin calls into calls to the external texture
// functions.
ctx.ReplaceAll([&](const CallExpression* expr) -> const CallExpression* {
auto* call = sem.Get(expr)->UnwrapMaterialize()->As<sem::Call>();
auto* builtin = call->Target()->As<sem::BuiltinFn>();
if (builtin && !builtin->Parameters().IsEmpty() &&
builtin->Parameters()[0]->Type()->Is<core::type::ExternalTexture>() &&
builtin->Fn() != wgsl::BuiltinFn::kTextureDimensions) {
if (auto* var_user =
sem.GetVal(expr->args[0])->UnwrapLoad()->As<sem::VariableUser>()) {
auto it = new_binding_symbols.find(var_user->Variable());
if (it == new_binding_symbols.end()) {
// If valid new binding locations were not provided earlier, we would have
// been unable to create these symbols. An error message was emitted
// earlier, so just return early to avoid internal compiler errors and
// retain a clean error message.
return nullptr;
}
auto& syms = it->second;
switch (builtin->Fn()) {
case wgsl::BuiltinFn::kTextureLoad:
return createTextureLoad(call, syms);
case wgsl::BuiltinFn::kTextureSampleBaseClampToEdge:
return createTextureSampleBaseClampToEdge(expr, syms);
default:
break;
}
}
} else if (call->Target()->Is<sem::Function>()) {
// The call expression may be to a user-defined function that contains a
// texture_external parameter. These need to be expanded out to multiple plane
// textures and the texture parameters structure.
for (auto* arg : expr->args) {
if (auto* var_user = sem.GetVal(arg)->UnwrapLoad()->As<sem::VariableUser>()) {
// Check if a parameter is a texture_external by trying to find
// it in the transform state.
auto it = new_binding_symbols.find(var_user->Variable());
if (it != new_binding_symbols.end()) {
auto& syms = it->second;
// When we find a texture_external, we must unpack it into its
// components.
ctx.Replace(arg, b.Expr(syms.plane_0));
ctx.InsertAfter(expr->args, arg, b.Expr(syms.plane_1));
ctx.InsertAfter(expr->args, arg, b.Expr(syms.params));
}
}
}
}
return nullptr;
});
}
/// Creates the parameter structs associated with the transform.
void createExtTexParamsStructs() {
// Create GammaTransferParams struct.
tint::Vector gamma_transfer_member_list{
b.Member("G", b.ty.f32()), b.Member("A", b.ty.f32()), b.Member("B", b.ty.f32()),
b.Member("C", b.ty.f32()), b.Member("D", b.ty.f32()), b.Member("E", b.ty.f32()),
b.Member("F", b.ty.f32()), b.Member("padding", b.ty.u32())};
gamma_transfer_struct_sym = b.Symbols().New("GammaTransferParams");
b.Structure(gamma_transfer_struct_sym, gamma_transfer_member_list);
// Create ExternalTextureParams struct.
tint::Vector ext_tex_params_member_list{
b.Member("numPlanes", b.ty.u32()),
b.Member("doYuvToRgbConversionOnly", b.ty.u32()),
b.Member("yuvToRgbConversionMatrix", b.ty.mat3x4<f32>()),
b.Member("gammaDecodeParams", b.ty("GammaTransferParams")),
b.Member("gammaEncodeParams", b.ty("GammaTransferParams")),
b.Member("gamutConversionMatrix", b.ty.mat3x3<f32>()),
b.Member("coordTransformationMatrix", b.ty.mat3x2<f32>()),
};
params_struct_sym = b.Symbols().New("ExternalTextureParams");
b.Structure(params_struct_sym, ext_tex_params_member_list);
}
/// Creates the gammaCorrection function if needed and returns a call
/// expression to it.
void createGammaCorrectionFn() {
gamma_correction_sym = b.Symbols().New("gammaCorrection");
b.Func(gamma_correction_sym,
tint::Vector{
b.Param("v", b.ty.vec3<f32>()),
b.Param("params", b.ty(gamma_transfer_struct_sym)),
},
b.ty.vec3<f32>(),
tint::Vector{
// let cond = abs(v) < vec3(params.D);
b.Decl(b.Let("cond",
b.LessThan(b.Call("abs", "v"),
b.Call<vec3<f32>>(b.MemberAccessor("params", "D"))))),
// let t = sign(v) * ((params.C * abs(v)) + params.F);
b.Decl(b.Let(
"t", b.Mul(b.Call("sign", "v"),
b.Add(b.Mul(b.MemberAccessor("params", "C"), b.Call("abs", "v")),
b.MemberAccessor("params", "F"))))),
// let f = (sign(v) * pow(((params.A * abs(v)) + params.B),
// vec3(params.G))) + params.E;
b.Decl(b.Let(
"f", b.Mul(b.Call("sign", "v"),
b.Add(b.Call("pow",
b.Add(b.Mul(b.MemberAccessor("params", "A"),
b.Call("abs", "v")),
b.MemberAccessor("params", "B")),
b.Call<vec3<f32>>(b.MemberAccessor("params", "G"))),
b.MemberAccessor("params", "E"))))),
// return select(f, t, cond);
b.Return(b.Call("select", "f", "t", "cond")),
});
}
/// Constructs a StatementList containing all the statements making up the body of the texture
/// builtin function.
/// @param call_type determines which function body to generate
/// @returns a statement list that makes of the body of the chosen function
auto buildTextureBuiltinBody(wgsl::BuiltinFn call_type) {
tint::Vector<const Statement*, 16> stmts;
const CallExpression* single_plane_call = nullptr;
const CallExpression* plane_0_call = nullptr;
const CallExpression* plane_1_call = nullptr;
switch (call_type) {
case wgsl::BuiltinFn::kTextureSampleBaseClampToEdge:
stmts.Push(b.Decl(b.Let(
"modifiedCoords", b.Mul(b.MemberAccessor("params", "coordTransformationMatrix"),
b.Call<vec3<f32>>("coord", 1_a)))));
stmts.Push(b.Decl(
b.Let("plane0_dims",
b.Call(b.ty.vec2<f32>(), b.Call("textureDimensions", "plane0", 0_a)))));
stmts.Push(b.Decl(
b.Let("plane0_half_texel", b.Div(b.Call<vec2<f32>>(0.5_a), "plane0_dims"))));
stmts.Push(b.Decl(
b.Let("plane0_clamped", b.Call("clamp", "modifiedCoords", "plane0_half_texel",
b.Sub(1_a, "plane0_half_texel")))));
stmts.Push(b.Decl(
b.Let("plane1_dims",
b.Call(b.ty.vec2<f32>(), b.Call("textureDimensions", "plane1", 0_a)))));
stmts.Push(b.Decl(
b.Let("plane1_half_texel", b.Div(b.Call<vec2<f32>>(0.5_a), "plane1_dims"))));
stmts.Push(b.Decl(
b.Let("plane1_clamped", b.Call("clamp", "modifiedCoords", "plane1_half_texel",
b.Sub(1_a, "plane1_half_texel")))));
// textureSampleLevel(plane0, smp, plane0_clamped, 0.0);
single_plane_call =
b.Call("textureSampleLevel", "plane0", "smp", "plane0_clamped", 0_a);
// textureSampleLevel(plane0, smp, plane0_clamped, 0.0);
plane_0_call = b.Call("textureSampleLevel", "plane0", "smp", "plane0_clamped", 0_a);
// textureSampleLevel(plane1, smp, plane1_clamped, 0.0);
plane_1_call = b.Call("textureSampleLevel", "plane1", "smp", "plane1_clamped", 0_a);
break;
case wgsl::BuiltinFn::kTextureLoad:
// textureLoad(plane0, coord, 0);
single_plane_call = b.Call("textureLoad", "plane0", "coord", 0_a);
// textureLoad(plane0, coord, 0);
plane_0_call = b.Call("textureLoad", "plane0", "coord", 0_a);
// let coord1 = coord >> 1;
stmts.Push(b.Decl(b.Let("coord1", b.Shr("coord", b.Call<vec2<u32>>(1_a)))));
// textureLoad(plane1, coord1, 0);
plane_1_call = b.Call("textureLoad", "plane1", "coord1", 0_a);
break;
default:
TINT_ICE() << "unhandled builtin: " << call_type;
}
// var color: vec4<f32>;
stmts.Push(b.Decl(b.Var("color", b.ty.vec4(b.ty.f32()))));
// if ((params.numPlanes == 1u))
stmts.Push(b.If(
b.Equal(b.MemberAccessor("params", "numPlanes"), b.Expr(1_a)),
b.Block(
// color = textureLoad(plane0, coord, 0).rgba;
b.Assign("color", b.MemberAccessor(single_plane_call, "rgba"))),
b.Else(b.Block(
// color = vec4<f32>(vec4<f32>(plane_0_call.r, plane_1_call.rg, 1.0) *
// params.yuvToRgbConversionMatrix));
b.Assign("color",
b.Call<vec4<f32>>(
b.Mul(b.Call<vec4<f32>>(b.MemberAccessor(plane_0_call, "r"),
b.MemberAccessor(plane_1_call, "rg"), 1_a),
b.MemberAccessor("params", "yuvToRgbConversionMatrix")),
1_a))))));
// if (params.doYuvToRgbConversionOnly == 0u)
stmts.Push(b.If(
b.Equal(b.MemberAccessor("params", "doYuvToRgbConversionOnly"), b.Expr(0_a)),
b.Block(
// color = vec4<f32>(gammaConversion(color.rgb, gammaDecodeParams), color.a);
b.Assign("color", b.Call<vec4<f32>>(
b.Call("gammaCorrection", b.MemberAccessor("color", "rgb"),
b.MemberAccessor("params", "gammaDecodeParams")),
b.MemberAccessor("color", "a"))),
// color = vec4<f32>(params.gamutConversionMatrix * color.rgb), color.a);
b.Assign("color", b.Call<vec4<f32>>(
b.Mul(b.MemberAccessor("params", "gamutConversionMatrix"),
b.MemberAccessor("color", "rgb")),
b.MemberAccessor("color", "a"))),
// color = vec4<f32>(gammaConversion(color.rgb, gammaEncodeParams), color.a);
b.Assign("color", b.Call<vec4<f32>>(
b.Call("gammaCorrection", b.MemberAccessor("color", "rgb"),
b.MemberAccessor("params", "gammaEncodeParams")),
b.MemberAccessor("color", "a"))))));
// return color;
stmts.Push(b.Return("color"));
return stmts;
}
/// Creates the textureSampleExternal function if needed and returns a call expression to it.
/// @param expr the call expression being transformed
/// @param syms the expanded symbols to be used in the new call
/// @returns a call expression to textureSampleExternal
const CallExpression* createTextureSampleBaseClampToEdge(const CallExpression* expr,
NewBindingSymbols syms) {
const Expression* plane_0_binding_param = ctx.Clone(expr->args[0]);
if (TINT_UNLIKELY(expr->args.Length() != 3)) {
TINT_ICE() << "expected textureSampleBaseClampToEdge call with a "
"texture_external to have 3 parameters, found "
<< expr->args.Length() << " parameters";
}
// TextureSampleExternal calls the gammaCorrection function, so ensure it
// exists.
if (!gamma_correction_sym.IsValid()) {
createGammaCorrectionFn();
}
if (!texture_sample_external_sym.IsValid()) {
texture_sample_external_sym = b.Symbols().New("textureSampleExternal");
// Emit the textureSampleExternal function.
b.Func(texture_sample_external_sym,
tint::Vector{
b.Param("plane0",
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32())),
b.Param("plane1",
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32())),
b.Param("smp", b.ty.sampler(core::type::SamplerKind::kSampler)),
b.Param("coord", b.ty.vec2(b.ty.f32())),
b.Param("params", b.ty(params_struct_sym)),
},
b.ty.vec4(b.ty.f32()),
buildTextureBuiltinBody(wgsl::BuiltinFn::kTextureSampleBaseClampToEdge));
}
return b.Call(texture_sample_external_sym, tint::Vector{
plane_0_binding_param,
b.Expr(syms.plane_1),
ctx.Clone(expr->args[1]),
ctx.Clone(expr->args[2]),
b.Expr(syms.params),
});
}
/// Creates the textureLoadExternal function if needed and returns a call expression to it.
/// @param call the call expression being transformed
/// @param syms the expanded symbols to be used in the new call
/// @returns a call expression to textureLoadExternal
const CallExpression* createTextureLoad(const sem::Call* call, NewBindingSymbols syms) {
if (TINT_UNLIKELY(call->Arguments().Length() != 2)) {
TINT_ICE()
<< "expected textureLoad call with a texture_external to have 2 arguments, found "
<< call->Arguments().Length() << " arguments";
}
auto& args = call->Arguments();
// TextureLoadExternal calls the gammaCorrection function, so ensure it exists.
if (!gamma_correction_sym.IsValid()) {
createGammaCorrectionFn();
}
auto texture_load_external_sym = texture_load_external_fns.GetOrCreate(call->Target(), [&] {
auto& sig = call->Target()->Signature();
auto* coord_ty = sig.Parameter(core::ParameterUsage::kCoords)->Type();
auto name = b.Symbols().New("textureLoadExternal");
// Emit the textureLoadExternal() function.
b.Func(name,
tint::Vector{
b.Param("plane0",
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32())),
b.Param("plane1",
b.ty.sampled_texture(core::type::TextureDimension::k2d, b.ty.f32())),
b.Param("coord", CreateASTTypeFor(ctx, coord_ty)),
b.Param("params", b.ty(params_struct_sym)),
},
b.ty.vec4(b.ty.f32()), //
buildTextureBuiltinBody(wgsl::BuiltinFn::kTextureLoad));
return name;
});
auto plane_0_binding_arg = ctx.Clone(args[0]->Declaration());
return b.Call(texture_load_external_sym, plane_0_binding_arg, syms.plane_1,
ctx.Clone(args[1]->Declaration()), syms.params);
}
};
MultiplanarExternalTexture::NewBindingPoints::NewBindingPoints(BindingsMap inputBindingsMap,
bool may_collide)
: bindings_map(std::move(inputBindingsMap)), allow_collisions(may_collide) {}
MultiplanarExternalTexture::NewBindingPoints::~NewBindingPoints() = default;
MultiplanarExternalTexture::MultiplanarExternalTexture() = default;
MultiplanarExternalTexture::~MultiplanarExternalTexture() = default;
// Within this transform, an instance of a texture_external binding is unpacked into two
// texture_2d<f32> bindings representing two possible planes of a single texture and a uniform
// buffer binding representing a struct of parameters. Calls to texture builtins that contain a
// texture_external parameter will be transformed into a newly generated version of the function,
// which can perform the desired operation on a single RGBA plane or on separate Y and UV planes.
Transform::ApplyResult MultiplanarExternalTexture::Apply(const Program& src,
const DataMap& inputs,
DataMap&) const {
auto* new_binding_points = inputs.Get<NewBindingPoints>();
if (!ShouldRun(src)) {
return SkipTransform;
}
ProgramBuilder b;
program::CloneContext ctx{&b, &src, /* auto_clone_symbols */ true};
if (!new_binding_points) {
b.Diagnostics().add_error(diag::System::Transform, "missing new binding point data for " +
std::string(TypeInfo().name));
return resolver::Resolve(b);
}
State state(ctx, new_binding_points);
state.Process();
ctx.Clone();
return resolver::Resolve(b);
}
} // namespace tint::ast::transform