| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 resolution; |
| }; |
| struct tint_array_wrapper { |
| float4 arr[16]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_7, thread float4* const tint_symbol_8) { |
| tint_array_wrapper indexable = {}; |
| int2 x_80 = 0; |
| int2 x_113 = 0; |
| int x_119 = 0; |
| int2 x_80_phi = 0; |
| int x_83_phi = 0; |
| int2 x_114_phi = 0; |
| int2 x_116_phi = 0; |
| float4 const x_58 = *(tint_symbol_7); |
| float2 const x_61 = x_6.resolution; |
| float2 const x_62 = (float2(x_58.x, x_58.y) / x_61); |
| int const x_65 = int((x_62.x * 8.0f)); |
| int const x_69 = int((x_62.y * 8.0f)); |
| int2 const x_78 = int2(((((x_65 & 5) | (x_69 & 10)) * 8) + ((x_69 & 5) | (x_65 & 10))), 0); |
| x_80_phi = x_78; |
| x_83_phi = 0; |
| while (true) { |
| int2 x_94 = 0; |
| int2 x_102 = 0; |
| int x_84 = 0; |
| int2 x_95_phi = 0; |
| int2 x_103_phi = 0; |
| x_80 = x_80_phi; |
| int const x_83 = x_83_phi; |
| if ((x_83 < 100)) { |
| } else { |
| break; |
| } |
| x_95_phi = x_80; |
| if ((x_80.x > 0)) { |
| x_94 = x_80; |
| x_94.y = (x_80.y - 1); |
| x_95_phi = x_94; |
| } |
| int2 const x_95 = x_95_phi; |
| x_103_phi = x_95; |
| if ((x_95.x < 0)) { |
| x_102 = x_95; |
| x_102.y = (x_95.y + 1); |
| x_103_phi = x_102; |
| } |
| int2 const x_103 = x_103_phi; |
| int2 x_81_1 = x_103; |
| x_81_1.x = (x_103.x + (x_103.y / 2)); |
| int2 const x_81 = x_81_1; |
| { |
| x_84 = (x_83 + 1); |
| x_80_phi = x_81; |
| x_83_phi = x_84; |
| } |
| } |
| int const x_108 = x_80.x; |
| x_114_phi = x_80; |
| if ((x_108 < 0)) { |
| x_113 = x_80; |
| x_113.x = -(x_108); |
| x_114_phi = x_113; |
| } |
| int2 const x_114 = x_114_phi; |
| x_116_phi = x_114; |
| while (true) { |
| int2 x_117 = 0; |
| int2 const x_116 = x_116_phi; |
| x_119 = x_116.x; |
| if ((x_119 > 15)) { |
| } else { |
| break; |
| } |
| { |
| x_117 = x_116; |
| x_117.x = as_type<int>((x_119 - as_type<int>(16))); |
| x_116_phi = x_117; |
| } |
| } |
| tint_array_wrapper const tint_symbol_4 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}}; |
| indexable = tint_symbol_4; |
| tint_array_wrapper const x_124 = indexable; |
| tint_array_wrapper const tint_symbol_5 = {.arr={float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f)}}; |
| indexable = tint_symbol_5; |
| indexable = x_124; |
| float4 const x_125 = indexable.arr[x_119]; |
| *(tint_symbol_8) = x_125; |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_9 = 0.0f; |
| thread float4 tint_symbol_10 = 0.0f; |
| tint_symbol_9 = gl_FragCoord_param; |
| main_1(x_6, &(tint_symbol_9), &(tint_symbol_10)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_10}; |
| tint_symbol_2 const tint_symbol_6 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_6; |
| } |
| |