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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_TYPE_F32_TYPE_H_
#define SRC_AST_TYPE_F32_TYPE_H_
#include <string>
#include "src/ast/type/type.h"
namespace tint {
namespace ast {
namespace type {
/// A float 32 type
class F32Type : public Castable<F32Type, Type> {
public:
/// Constructor
F32Type();
/// Move constructor
F32Type(F32Type&&);
~F32Type() override;
/// @returns true if the type is an f32 type
bool IsF32() const override;
/// @returns the name for this type
std::string type_name() const override;
/// @param mem_layout type of memory layout to use in calculation.
/// @returns minimum size required for this type, in bytes.
/// 0 for non-host shareable types.
uint64_t MinBufferBindingSize(MemoryLayout mem_layout) const override;
/// @param mem_layout type of memory layout to use in calculation.
/// @returns base alignment for the type, in bytes.
/// 0 for non-host shareable types.
uint64_t BaseAlignment(MemoryLayout mem_layout) const override;
};
} // namespace type
} // namespace ast
} // namespace tint
#endif // SRC_AST_TYPE_F32_TYPE_H_