blob: fdce23ed1c6a34992525a4f036b9d38e1178b3c1 [file] [log] [blame]
struct Input {
[[location(0)]]
position : vec4<f32>;
}
struct Output {
[[builtin(position)]]
position : vec4<f32>;
}
[[stage(vertex)]]
fn main(in : Input) -> Output {
return Output(in.position);
}