blob: 637db425be26b1eff75e26576c23d2e0b6b26453 [file] [log] [blame]
Texture2DArray<int4> arg_0 : register(t0, space1);
void textureNumLayers_315298() {
int3 tint_tmp;
arg_0.GetDimensions(tint_tmp.x, tint_tmp.y, tint_tmp.z);
int res = tint_tmp.z;
}
void vertex_main() {
textureNumLayers_315298();
return;
}
void fragment_main() {
textureNumLayers_315298();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureNumLayers_315298();
return;
}