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6d60c046e80acbe10c002d4322e0a20a58b9a416
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test
/
unittest
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reader
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spirv
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Samples_SpvParserHandleTest_RegisterHandleUsage_SampledImage_Variable_2.spvasm.expected.hlsl
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SamplerState
x_10
:
register
(
s0
,
space0
);
Texture2D
<float4>
x_20
:
register
(
t1
,
space0
);
void
main_1
()
{
const
float4 x_131
=
x_20
.
Sample
(
x_10
,
float2
(
0.0f
,
0.0f
));
return
;
}
void
main
()
{
main_1
();
return
;
}