blob: 5e6d650804b3b602a5447b18af39a66566069795 [file] [log] [blame]
[[group(0), binding(0)]] var x_10 : sampler;
[[group(0), binding(1)]] var x_20 : texture_2d<f32>;
fn main_1() {
let x_131 : vec4<f32> = textureSampleLevel(x_20, x_10, vec2<f32>(0.0, 0.0), 0.0);
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}