| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct main_out { |
| uint x_2_1; |
| uint x_4_1; |
| }; |
| struct tint_symbol_2 { |
| uint x_1_param [[user(locn0)]]; |
| uint x_3_param [[user(locn30)]]; |
| }; |
| struct tint_symbol_3 { |
| uint x_2_1 [[color(0)]]; |
| uint x_4_1 [[color(6)]]; |
| }; |
| |
| void main_1() { |
| return; |
| } |
| |
| main_out tint_symbol_inner(uint x_1_param, uint x_3_param, thread uint* const tint_symbol_5, thread uint* const tint_symbol_6, thread uint* const tint_symbol_7, thread uint* const tint_symbol_8) { |
| *(tint_symbol_5) = x_1_param; |
| *(tint_symbol_6) = x_3_param; |
| main_1(); |
| main_out const tint_symbol_4 = {.x_2_1=*(tint_symbol_7), .x_4_1=*(tint_symbol_8)}; |
| return tint_symbol_4; |
| } |
| |
| fragment tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) { |
| thread uint tint_symbol_9 = 0u; |
| thread uint tint_symbol_10 = 0u; |
| thread uint tint_symbol_11 = 0u; |
| thread uint tint_symbol_12 = 0u; |
| main_out const inner_result = tint_symbol_inner(tint_symbol_1.x_1_param, tint_symbol_1.x_3_param, &(tint_symbol_9), &(tint_symbol_10), &(tint_symbol_11), &(tint_symbol_12)); |
| tint_symbol_3 wrapper_result = {}; |
| wrapper_result.x_2_1 = inner_result.x_2_1; |
| wrapper_result.x_4_1 = inner_result.x_4_1; |
| return wrapper_result; |
| } |
| |