| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| uint arr[1]; |
| }; |
| struct tint_array_wrapper_1 { |
| uint arr[2]; |
| }; |
| struct tint_array_wrapper_2 { |
| int arr[1]; |
| }; |
| struct tint_array_wrapper_3 { |
| int arr[2]; |
| }; |
| |
| void main_1(thread tint_array_wrapper* const tint_symbol_1) { |
| uint const x_3 = (*(tint_symbol_1)).arr[0]; |
| return; |
| } |
| |
| void tint_symbol_inner(uint x_1_param, thread tint_array_wrapper* const tint_symbol_2) { |
| (*(tint_symbol_2)).arr[0] = x_1_param; |
| main_1(tint_symbol_2); |
| } |
| |
| fragment void tint_symbol(uint x_1_param [[sample_mask]]) { |
| thread tint_array_wrapper tint_symbol_3 = {}; |
| tint_symbol_inner(x_1_param, &(tint_symbol_3)); |
| return; |
| } |
| |