#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float2 field0; | |
uint field1; | |
int field2; | |
}; | |
void main_1() { | |
float3x2 x_35 = float3x2(0.0f); | |
float3x2 const x_1 = x_35; | |
float2 const x_2 = x_1[2u]; | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |