#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float2 field0; | |
uint field1; | |
int field2; | |
}; | |
void main_1() { | |
float3x2 const x_1 = float3x2(float2(50.0f, 60.0f), float2(60.0f, 50.0f), float2(70.0f, 70.0f)); | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |