| fn main_1() { |
| let u1 : u32 = 10u; |
| let u2 : u32 = 15u; |
| let u3 : u32 = 20u; |
| let i1 : i32 = 30; |
| let i2 : i32 = 35; |
| let i3 : i32 = 40; |
| let f1 : f32 = 50.0; |
| let f2 : f32 = 60.0; |
| let f3 : f32 = 70.0; |
| let v2u1 : vec2<u32> = vec2<u32>(10u, 20u); |
| let v2u2 : vec2<u32> = vec2<u32>(20u, 10u); |
| let v2u3 : vec2<u32> = vec2<u32>(15u, 15u); |
| let v2i1 : vec2<i32> = vec2<i32>(30, 40); |
| let v2i2 : vec2<i32> = vec2<i32>(40, 30); |
| let v2i3 : vec2<i32> = vec2<i32>(35, 35); |
| let v2f1 : vec2<f32> = vec2<f32>(50.0, 60.0); |
| let v2f2 : vec2<f32> = vec2<f32>(60.0, 50.0); |
| let v2f3 : vec2<f32> = vec2<f32>(70.0, 70.0); |
| let v3f1 : vec3<f32> = vec3<f32>(50.0, 60.0, 70.0); |
| let v3f2 : vec3<f32> = vec3<f32>(60.0, 70.0, 50.0); |
| let v4f1 : vec4<f32> = vec4<f32>(50.0, 50.0, 50.0, 50.0); |
| let v4f2 : vec4<f32> = v4f1; |
| let x_1 : f32 = refract(vec2<f32>(f1, 0.0), vec2<f32>(f2, 0.0), f3).x; |
| return; |
| } |
| |
| [[stage(compute), workgroup_size(1, 1, 1)]] |
| fn main() { |
| main_1(); |
| } |