void set_uint2(inout uint2 vec, int idx, uint val) { | |
vec = (idx.xx == int2(0, 1)) ? val.xx : vec; | |
} | |
void main_1() { | |
const uint2 x_1 = uint2(3u, 4u); | |
const uint x_2 = 3u; | |
const int x_3 = 1; | |
uint2 x_10_1 = x_1; | |
set_uint2(x_10_1, x_3, x_2); | |
const uint2 x_10 = x_10_1; | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void main() { | |
main_1(); | |
return; | |
} |