#include <metal_stdlib> | |
using namespace metal; | |
void main_1() { | |
while (true) { | |
float x_600 = 0.0f; | |
if (true) { | |
break; | |
} | |
if (true) { | |
x_600 = 50.0f; | |
} | |
break; | |
{ | |
uint const x_82 = uint(x_600); | |
} | |
} | |
return; | |
} | |
fragment void tint_symbol() { | |
main_1(); | |
return; | |
} | |