| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_5, thread float4* const tint_symbol_3) { |
| float2x2 m = float2x2(0.0f); |
| float f = 0.0f; |
| int i = 0; |
| int j = 0; |
| int const x_36 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_36 == 1)) { |
| float const x_40 = f; |
| m = float2x2(float2(x_40, 0.0f), float2(0.0f, x_40)); |
| } |
| int const x_45 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| i = x_45; |
| while (true) { |
| int const x_50 = i; |
| int const x_52 = x_5.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_50 < x_52)) { |
| } else { |
| break; |
| } |
| int const x_56 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| j = x_56; |
| while (true) { |
| int const x_61 = j; |
| int const x_63 = x_5.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_61 < x_63)) { |
| } else { |
| break; |
| } |
| int const x_66 = i; |
| int const x_67 = j; |
| int const x_68 = i; |
| int const x_70 = x_5.x_GLF_uniform_int_values.arr[0].el; |
| int const x_72 = j; |
| m[x_66][x_67] = float(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_68) * as_type<uint>(x_70)))) + as_type<uint>(x_72)))); |
| { |
| int const x_76 = j; |
| j = as_type<int>((as_type<uint>(x_76) + as_type<uint>(1))); |
| } |
| } |
| { |
| int const x_78 = i; |
| i = as_type<int>((as_type<uint>(x_78) + as_type<uint>(1))); |
| } |
| } |
| float2x2 const x_80 = m; |
| int const x_82 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| int const x_85 = x_5.x_GLF_uniform_int_values.arr[2].el; |
| int const x_88 = x_5.x_GLF_uniform_int_values.arr[0].el; |
| int const x_91 = x_5.x_GLF_uniform_int_values.arr[3].el; |
| float2x2 const x_95 = float2x2(float2(float(x_82), float(x_85)), float2(float(x_88), float(x_91))); |
| if ((all((x_80[0u] == x_95[0u])) & all((x_80[1u] == x_95[1u])))) { |
| int const x_109 = x_5.x_GLF_uniform_int_values.arr[2].el; |
| int const x_112 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| int const x_115 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| int const x_118 = x_5.x_GLF_uniform_int_values.arr[2].el; |
| *(tint_symbol_3) = float4(float(x_109), float(x_112), float(x_115), float(x_118)); |
| } else { |
| int const x_122 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| float const x_123 = float(x_122); |
| *(tint_symbol_3) = float4(x_123, x_123, x_123, x_123); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_5, thread float4* const tint_symbol_4) { |
| main_1(x_5, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_5, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |