| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| int arr[10]; |
| }; |
| struct QuicksortObject { |
| tint_array_wrapper numbers; |
| }; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 resolution; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void swap_i1_i1_(thread int* const i, thread int* const j, thread QuicksortObject* const tint_symbol_3) { |
| int temp = 0; |
| int const x_230 = *(i); |
| int const x_232 = (*(tint_symbol_3)).numbers.arr[x_230]; |
| temp = x_232; |
| int const x_233 = *(i); |
| int const x_234 = *(j); |
| int const x_236 = (*(tint_symbol_3)).numbers.arr[x_234]; |
| (*(tint_symbol_3)).numbers.arr[x_233] = x_236; |
| int const x_238 = *(j); |
| int const x_239 = temp; |
| (*(tint_symbol_3)).numbers.arr[x_238] = x_239; |
| return; |
| } |
| |
| int performPartition_i1_i1_(thread int* const l, thread int* const h, thread QuicksortObject* const tint_symbol_4) { |
| int pivot = 0; |
| int i_1 = 0; |
| int j_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| int param_3 = 0; |
| int const x_242 = *(h); |
| int const x_244 = (*(tint_symbol_4)).numbers.arr[x_242]; |
| pivot = x_244; |
| int const x_245 = *(l); |
| i_1 = as_type<int>((as_type<uint>(x_245) - as_type<uint>(1))); |
| int const x_247 = *(l); |
| j_1 = x_247; |
| while (true) { |
| int const x_252 = j_1; |
| int const x_253 = *(h); |
| if ((x_252 <= as_type<int>((as_type<uint>(x_253) - as_type<uint>(1))))) { |
| } else { |
| break; |
| } |
| int const x_257 = j_1; |
| int const x_259 = (*(tint_symbol_4)).numbers.arr[x_257]; |
| int const x_260 = pivot; |
| if ((x_259 <= x_260)) { |
| int const x_264 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_264) + as_type<uint>(1))); |
| int const x_266 = i_1; |
| param = x_266; |
| int const x_267 = j_1; |
| param_1 = x_267; |
| swap_i1_i1_(&(param), &(param_1), tint_symbol_4); |
| } |
| { |
| int const x_269 = j_1; |
| j_1 = as_type<int>((as_type<uint>(x_269) + as_type<uint>(1))); |
| } |
| } |
| int const x_271 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_271) + as_type<uint>(1))); |
| int const x_273 = i_1; |
| param_2 = x_273; |
| int const x_274 = *(h); |
| param_3 = x_274; |
| swap_i1_i1_(&(param_2), &(param_3), tint_symbol_4); |
| int const x_276 = i_1; |
| return x_276; |
| } |
| |
| void quicksort_(thread float4* const tint_symbol_5, thread QuicksortObject* const tint_symbol_6) { |
| int l_1 = 0; |
| int h_1 = 0; |
| int top = 0; |
| tint_array_wrapper stack = {}; |
| int int_a = 0; |
| int x_278 = 0; |
| int x_279 = 0; |
| int clamp_a = 0; |
| int p = 0; |
| int param_4 = 0; |
| int param_5 = 0; |
| l_1 = 0; |
| h_1 = 9; |
| top = -1; |
| int const x_280 = top; |
| int const x_281 = as_type<int>((as_type<uint>(x_280) + as_type<uint>(1))); |
| top = x_281; |
| int const x_282 = l_1; |
| stack.arr[x_281] = x_282; |
| float const x_285 = (*(tint_symbol_5)).y; |
| if ((x_285 >= 0.0f)) { |
| int const x_290 = h_1; |
| if (false) { |
| x_279 = 1; |
| } else { |
| int const x_294 = h_1; |
| x_279 = as_type<int>((as_type<uint>(x_294) << as_type<uint>(0))); |
| } |
| int const x_296 = x_279; |
| x_278 = (x_290 | x_296); |
| } else { |
| x_278 = 1; |
| } |
| int const x_298 = x_278; |
| int_a = x_298; |
| int const x_299 = h_1; |
| int const x_300 = h_1; |
| int const x_301 = int_a; |
| clamp_a = clamp(x_299, x_300, x_301); |
| int const x_303 = top; |
| int const x_304 = as_type<int>((as_type<uint>(x_303) + as_type<uint>(1))); |
| top = x_304; |
| int const x_305 = clamp_a; |
| stack.arr[x_304] = (x_305 / 1); |
| while (true) { |
| int const x_312 = top; |
| if ((x_312 >= 0)) { |
| } else { |
| break; |
| } |
| int const x_315 = top; |
| top = as_type<int>((as_type<uint>(x_315) - as_type<uint>(1))); |
| int const x_318 = stack.arr[x_315]; |
| h_1 = x_318; |
| int const x_319 = top; |
| top = as_type<int>((as_type<uint>(x_319) - as_type<uint>(1))); |
| int const x_322 = stack.arr[x_319]; |
| l_1 = x_322; |
| int const x_323 = l_1; |
| param_4 = x_323; |
| int const x_324 = h_1; |
| param_5 = x_324; |
| int const x_325 = performPartition_i1_i1_(&(param_4), &(param_5), tint_symbol_6); |
| p = x_325; |
| int const x_326 = p; |
| int const x_328 = l_1; |
| if ((as_type<int>((as_type<uint>(x_326) - as_type<uint>(1))) > x_328)) { |
| int const x_332 = top; |
| int const x_333 = as_type<int>((as_type<uint>(x_332) + as_type<uint>(1))); |
| top = x_333; |
| int const x_334 = l_1; |
| stack.arr[x_333] = x_334; |
| int const x_336 = top; |
| int const x_337 = as_type<int>((as_type<uint>(x_336) + as_type<uint>(1))); |
| top = x_337; |
| int const x_338 = p; |
| stack.arr[x_337] = as_type<int>((as_type<uint>(x_338) - as_type<uint>(1))); |
| } |
| int const x_341 = p; |
| int const x_343 = h_1; |
| if ((as_type<int>((as_type<uint>(x_341) + as_type<uint>(1))) < x_343)) { |
| int const x_347 = top; |
| int const x_348 = as_type<int>((as_type<uint>(x_347) + as_type<uint>(1))); |
| top = x_348; |
| int const x_349 = p; |
| stack.arr[x_348] = as_type<int>((as_type<uint>(x_349) + as_type<uint>(1))); |
| int const x_352 = top; |
| int const x_353 = as_type<int>((as_type<uint>(x_352) + as_type<uint>(1))); |
| top = x_353; |
| int const x_354 = h_1; |
| stack.arr[x_353] = x_354; |
| } |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_34, thread QuicksortObject* const tint_symbol_7, thread float4* const tint_symbol_8, thread float4* const tint_symbol_9) { |
| int i_2 = 0; |
| float2 uv = 0.0f; |
| float3 color = 0.0f; |
| i_2 = 0; |
| while (true) { |
| int const x_90 = i_2; |
| if ((x_90 < 10)) { |
| } else { |
| break; |
| } |
| int const x_93 = i_2; |
| int const x_94 = i_2; |
| (*(tint_symbol_7)).numbers.arr[x_93] = as_type<int>((as_type<uint>(10) - as_type<uint>(x_94))); |
| int const x_97 = i_2; |
| int const x_98 = i_2; |
| int const x_100 = (*(tint_symbol_7)).numbers.arr[x_98]; |
| int const x_101 = i_2; |
| int const x_103 = (*(tint_symbol_7)).numbers.arr[x_101]; |
| (*(tint_symbol_7)).numbers.arr[x_97] = as_type<int>((as_type<uint>(x_100) * as_type<uint>(x_103))); |
| { |
| int const x_106 = i_2; |
| i_2 = as_type<int>((as_type<uint>(x_106) + as_type<uint>(1))); |
| } |
| } |
| quicksort_(tint_symbol_8, tint_symbol_7); |
| float4 const x_109 = *(tint_symbol_8); |
| float2 const x_112 = x_34.resolution; |
| uv = (float2(x_109.x, x_109.y) / x_112); |
| color = float3(1.0f, 2.0f, 3.0f); |
| int const x_115 = (*(tint_symbol_7)).numbers.arr[0]; |
| float const x_118 = color.x; |
| color.x = (x_118 + float(x_115)); |
| float const x_122 = uv.x; |
| if ((x_122 > 0.25f)) { |
| int const x_127 = (*(tint_symbol_7)).numbers.arr[1]; |
| float const x_130 = color.x; |
| color.x = (x_130 + float(x_127)); |
| } |
| float const x_134 = uv.x; |
| if ((x_134 > 0.5f)) { |
| int const x_139 = (*(tint_symbol_7)).numbers.arr[2]; |
| float const x_142 = color.y; |
| color.y = (x_142 + float(x_139)); |
| } |
| float const x_146 = uv.x; |
| if ((x_146 > 0.75f)) { |
| int const x_151 = (*(tint_symbol_7)).numbers.arr[3]; |
| float const x_154 = color.z; |
| color.z = (x_154 + float(x_151)); |
| } |
| int const x_158 = (*(tint_symbol_7)).numbers.arr[4]; |
| float const x_161 = color.y; |
| color.y = (x_161 + float(x_158)); |
| float const x_165 = uv.y; |
| if ((x_165 > 0.25f)) { |
| int const x_170 = (*(tint_symbol_7)).numbers.arr[5]; |
| float const x_173 = color.x; |
| color.x = (x_173 + float(x_170)); |
| } |
| float const x_177 = uv.y; |
| if ((x_177 > 0.5f)) { |
| int const x_182 = (*(tint_symbol_7)).numbers.arr[6]; |
| float const x_185 = color.y; |
| color.y = (x_185 + float(x_182)); |
| } |
| float const x_189 = uv.y; |
| if ((x_189 > 0.75f)) { |
| int const x_194 = (*(tint_symbol_7)).numbers.arr[7]; |
| float const x_197 = color.z; |
| color.z = (x_197 + float(x_194)); |
| } |
| int const x_201 = (*(tint_symbol_7)).numbers.arr[8]; |
| float const x_204 = color.z; |
| color.z = (x_204 + float(x_201)); |
| float const x_208 = uv.x; |
| float const x_210 = uv.y; |
| if ((fabs((x_208 - x_210)) < 0.25f)) { |
| int const x_217 = (*(tint_symbol_7)).numbers.arr[9]; |
| float const x_220 = color.x; |
| color.x = (x_220 + float(x_217)); |
| } |
| float3 const x_223 = color; |
| float3 const x_224 = normalize(x_223); |
| *(tint_symbol_9) = float4(x_224.x, x_224.y, x_224.z, 1.0f); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_34, float4 gl_FragCoord_param, thread float4* const tint_symbol_10, thread QuicksortObject* const tint_symbol_11, thread float4* const tint_symbol_12) { |
| *(tint_symbol_10) = gl_FragCoord_param; |
| main_1(x_34, tint_symbol_11, tint_symbol_10, tint_symbol_12); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_12)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_34 [[buffer(0)]]) { |
| thread float4 tint_symbol_13 = 0.0f; |
| thread QuicksortObject tint_symbol_14 = {}; |
| thread float4 tint_symbol_15 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_34, gl_FragCoord_param, &(tint_symbol_13), &(tint_symbol_14), &(tint_symbol_15)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |