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tint
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6d770093bdf1513ab57bd56c2e00c9b572d16304
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test
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buffer
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uniform
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types
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mat2x3.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
kernel
void
tint_symbol
(
const
constant float2x3
*
tint_symbol_1
[[
buffer
(
0
)]])
{
float2x3
const
x
=
*(
tint_symbol_1
);
return
;
}