| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_ |
| #define FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_ |
| |
| #include <unordered_map> |
| |
| #include "src/program.h" |
| |
| namespace tint { |
| namespace fuzzers { |
| namespace ast_fuzzer { |
| |
| /// Contains a one-to-one mapping between the nodes in the AST of the program |
| /// and their ids. |
| /// |
| /// The motivation for having this mapping is: |
| /// - To be able to uniquely identify a node in the AST. This will be used |
| /// to record transformations in the protobuf messages. |
| /// - When the AST is being modified, only the mapping for the modified nodes |
| /// must be affected. That is, if some node is unchanged, it must have the |
| /// same id defined in this class. |
| /// |
| /// This class achieves these goals partially. Concretely, the only way to |
| /// change the AST is by cloning it since all instances of `tint::ast::` classes |
| /// are immutable. This will invalidate all the pointers to the AST nodes which |
| /// are used in this class. To overcome this, a new instance of this class is |
| /// created with all the cloned nodes and the old instance is discarded. |
| class NodeIdMap { |
| public: |
| /// Type of the id used by this map. |
| using IdType = uint32_t; |
| |
| /// Creates an empty map. |
| NodeIdMap(); |
| |
| /// @brief Initializes this instance with all the nodes in the `program`. |
| /// @param program - must be valid. |
| explicit NodeIdMap(const tint::Program& program); |
| |
| /// @brief Returns a node for the given `id`. |
| /// @param id - any value is accepted. |
| /// @return a pointer to some node if `id` exists in this map. |
| /// @return `nullptr` otherwise. |
| const ast::Node* GetNode(IdType id) const; |
| |
| /// @brief Returns an id of the given `node`. |
| /// @param node - can be a `nullptr`. |
| /// @return not equal to 0 if `node` exists in this map. |
| /// @return 0 otherwise. |
| IdType GetId(const ast::Node* node) const; |
| |
| /// @brief Adds a mapping from `node` to `id` to this map. |
| /// @param node - may not be a `nullptr` and can't be present in this map. |
| /// @param id - may not be 0 and can't be present in this map. |
| void Add(const ast::Node* node, IdType id); |
| |
| /// @brief Returns an id that is guaranteed to be unoccupied in this map. |
| /// |
| /// This will effectively increase the counter. This means that two |
| /// consecutive calls to this method will return different ids. |
| /// |
| /// @return an unoccupied id. |
| IdType TakeFreshId(); |
| |
| private: |
| IdType fresh_id_ = 1; |
| |
| std::unordered_map<const ast::Node*, IdType> node_to_id_; |
| std::unordered_map<IdType, const ast::Node*> id_to_node_; |
| }; |
| |
| } // namespace ast_fuzzer |
| } // namespace fuzzers |
| } // namespace tint |
| |
| #endif // FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_ |