| type Arr = @stride(16) array<i32, 2>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = @stride(16) array<f32, 2>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| @group(0) @binding(1) var<uniform> x_8 : buf1; |
| |
| fn main_1() { |
| var v1 : vec2<f32>; |
| var x_54 : bool; |
| var x_55_phi : bool; |
| let x_35 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| v1 = cos(cos(bitcast<vec2<f32>>(vec2<i32>(-1, x_35)))); |
| let x_41 : f32 = v1.x; |
| x_GLF_color = vec4<f32>(x_41, x_41, x_41, x_41); |
| let x_44 : f32 = v1.y; |
| let x_46 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| let x_47 : bool = (x_44 > x_46); |
| x_55_phi = x_47; |
| if (x_47) { |
| let x_51 : f32 = v1.y; |
| let x_53 : f32 = x_8.x_GLF_uniform_float_values[1]; |
| x_54 = (x_51 < x_53); |
| x_55_phi = x_54; |
| } |
| let x_55 : bool = x_55_phi; |
| if (x_55) { |
| let x_60 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_63 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_66 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_69 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_60), f32(x_63), f32(x_66), f32(x_69)); |
| } else { |
| let x_73 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_74 : f32 = f32(x_73); |
| x_GLF_color = vec4<f32>(x_74, x_74, x_74, x_74); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |