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/
tint
/
7274b8ac19c434d86991c08044f7c45d537c888d
/
.
/
test
/
var
/
initialization
/
private
/
matrix.wgsl.expected.glsl
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#version 310 es
mat2x3 v
=
mat2x3
(
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
);
void
tint_symbol
()
{
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
tint_symbol
();
return
;
}