| type Arr = @stride(16) array<i32, 4>; |
| |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = @stride(16) array<f32, 3>; |
| |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| @group(0) @binding(1) var<uniform> x_8 : buf1; |
| |
| @group(0) @binding(0) var<uniform> x_10 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : u32; |
| var v1 : vec4<f32>; |
| var E : f32; |
| var x_69 : bool; |
| var x_85 : bool; |
| var x_101 : bool; |
| var x_70_phi : bool; |
| var x_86_phi : bool; |
| var x_102_phi : bool; |
| a = pack2x16float(vec2<f32>(1.0, 1.0)); |
| let x_40 : u32 = a; |
| v1 = unpack4x8snorm(x_40); |
| E = 0.01; |
| let x_43 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_45 : f32 = v1[x_43]; |
| let x_47 : f32 = x_10.x_GLF_uniform_float_values[0]; |
| let x_49 : f32 = x_10.x_GLF_uniform_float_values[1]; |
| let x_53 : f32 = E; |
| let x_54 : bool = (abs((x_45 - (x_47 / x_49))) < x_53); |
| x_70_phi = x_54; |
| if (x_54) { |
| let x_58 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_60 : f32 = v1[x_58]; |
| let x_62 : f32 = x_10.x_GLF_uniform_float_values[2]; |
| let x_64 : f32 = x_10.x_GLF_uniform_float_values[1]; |
| let x_68 : f32 = E; |
| x_69 = (abs((x_60 - (x_62 / x_64))) < x_68); |
| x_70_phi = x_69; |
| } |
| let x_70 : bool = x_70_phi; |
| x_86_phi = x_70; |
| if (x_70) { |
| let x_74 : i32 = x_8.x_GLF_uniform_int_values[2]; |
| let x_76 : f32 = v1[x_74]; |
| let x_78 : f32 = x_10.x_GLF_uniform_float_values[0]; |
| let x_80 : f32 = x_10.x_GLF_uniform_float_values[1]; |
| let x_84 : f32 = E; |
| x_85 = (abs((x_76 - (x_78 / x_80))) < x_84); |
| x_86_phi = x_85; |
| } |
| let x_86 : bool = x_86_phi; |
| x_102_phi = x_86; |
| if (x_86) { |
| let x_90 : i32 = x_8.x_GLF_uniform_int_values[3]; |
| let x_92 : f32 = v1[x_90]; |
| let x_94 : f32 = x_10.x_GLF_uniform_float_values[2]; |
| let x_96 : f32 = x_10.x_GLF_uniform_float_values[1]; |
| let x_100 : f32 = E; |
| x_101 = (abs((x_92 - (x_94 / x_96))) < x_100); |
| x_102_phi = x_101; |
| } |
| let x_102 : bool = x_102_phi; |
| if (x_102) { |
| let x_107 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| let x_110 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_113 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_116 : i32 = x_8.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_107), f32(x_110), f32(x_113), f32(x_116)); |
| } else { |
| let x_120 : i32 = x_8.x_GLF_uniform_int_values[1]; |
| let x_122 : f32 = v1[x_120]; |
| x_GLF_color = vec4<f32>(x_122, x_122, x_122, x_122); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |