| struct tint_symbol_1 { |
| float none : TEXCOORD0; |
| nointerpolation float flat : TEXCOORD1; |
| linear float perspective_center : TEXCOORD2; |
| linear centroid float perspective_centroid : TEXCOORD3; |
| linear sample float perspective_sample : TEXCOORD4; |
| noperspective float linear_center : TEXCOORD5; |
| noperspective centroid float linear_centroid : TEXCOORD6; |
| noperspective sample float linear_sample : TEXCOORD7; |
| }; |
| |
| void main_inner(float none, float flat, float perspective_center, float perspective_centroid, float perspective_sample, float linear_center, float linear_centroid, float linear_sample) { |
| } |
| |
| void main(tint_symbol_1 tint_symbol) { |
| main_inner(tint_symbol.none, tint_symbol.flat, tint_symbol.perspective_center, tint_symbol.perspective_centroid, tint_symbol.perspective_sample, tint_symbol.linear_center, tint_symbol.linear_centroid, tint_symbol.linear_sample); |
| return; |
| } |