| type Arr = [[stride(16)]] array<f32, 4>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 4>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_8 : buf0; |
| |
| [[group(0), binding(1)]] var<uniform> x_10 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : u32; |
| var values : vec4<f32>; |
| var ref : vec4<f32>; |
| var x_85 : bool; |
| var x_101 : bool; |
| var x_117 : bool; |
| var x_86_phi : bool; |
| var x_102_phi : bool; |
| var x_118_phi : bool; |
| a = pack2x16float(vec2<f32>(1.0, 1.0)); |
| let x_38 : u32 = a; |
| values = unpack4x8unorm(x_38); |
| let x_41 : f32 = x_8.x_GLF_uniform_float_values[3]; |
| let x_43 : f32 = x_8.x_GLF_uniform_float_values[1]; |
| let x_45 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| let x_48 : f32 = x_8.x_GLF_uniform_float_values[3]; |
| let x_50 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| let x_53 : f32 = x_8.x_GLF_uniform_float_values[1]; |
| let x_55 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| ref = vec4<f32>(x_41, (x_43 / x_45), (x_48 / x_50), (x_53 / x_55)); |
| let x_59 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_61 : f32 = values[x_59]; |
| let x_63 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_65 : f32 = ref[x_63]; |
| let x_69 : f32 = x_8.x_GLF_uniform_float_values[2]; |
| let x_70 : bool = (abs((x_61 - x_65)) < x_69); |
| x_86_phi = x_70; |
| if (x_70) { |
| let x_74 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_76 : f32 = values[x_74]; |
| let x_78 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_80 : f32 = ref[x_78]; |
| let x_84 : f32 = x_8.x_GLF_uniform_float_values[2]; |
| x_85 = (abs((x_76 - x_80)) < x_84); |
| x_86_phi = x_85; |
| } |
| let x_86 : bool = x_86_phi; |
| x_102_phi = x_86; |
| if (x_86) { |
| let x_90 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| let x_92 : f32 = values[x_90]; |
| let x_94 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| let x_96 : f32 = ref[x_94]; |
| let x_100 : f32 = x_8.x_GLF_uniform_float_values[2]; |
| x_101 = (abs((x_92 - x_96)) < x_100); |
| x_102_phi = x_101; |
| } |
| let x_102 : bool = x_102_phi; |
| x_118_phi = x_102; |
| if (x_102) { |
| let x_106 : i32 = x_10.x_GLF_uniform_int_values[2]; |
| let x_108 : f32 = values[x_106]; |
| let x_110 : i32 = x_10.x_GLF_uniform_int_values[2]; |
| let x_112 : f32 = ref[x_110]; |
| let x_116 : f32 = x_8.x_GLF_uniform_float_values[2]; |
| x_117 = (abs((x_108 - x_112)) < x_116); |
| x_118_phi = x_117; |
| } |
| let x_118 : bool = x_118_phi; |
| if (x_118) { |
| let x_123 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_126 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_129 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_132 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| x_GLF_color = vec4<f32>(f32(x_123), f32(x_126), f32(x_129), f32(x_132)); |
| } else { |
| let x_136 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_137 : f32 = f32(x_136); |
| x_GLF_color = vec4<f32>(x_137, x_137, x_137, x_137); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |