#include <metal_stdlib> | |
using namespace metal; | |
struct tint_array_wrapper { | |
float arr[4]; | |
}; | |
constant int slen = 4; | |
constant uint ulen = 4u; | |
fragment void tint_symbol() { | |
tint_array_wrapper signed_literal = {}; | |
tint_array_wrapper unsigned_literal = {}; | |
tint_array_wrapper signed_constant = {}; | |
tint_array_wrapper unsigned_constant = {}; | |
signed_literal = unsigned_constant; | |
signed_constant = unsigned_literal; | |
return; | |
} | |