| ByteAddressBuffer b0 : register(t0, space0); |
| ByteAddressBuffer b1 : register(t0, space1); |
| ByteAddressBuffer b2 : register(t0, space2); |
| ByteAddressBuffer b3 : register(t0, space3); |
| ByteAddressBuffer b4 : register(t0, space4); |
| ByteAddressBuffer b5 : register(t0, space5); |
| ByteAddressBuffer b6 : register(t0, space6); |
| ByteAddressBuffer b7 : register(t0, space7); |
| cbuffer cbuffer_b8 : register(b1, space9) { |
| uint4 b8[1]; |
| }; |
| cbuffer cbuffer_b9 : register(b1, space8) { |
| uint4 b9[1]; |
| }; |
| cbuffer cbuffer_b10 : register(b1, space10) { |
| uint4 b10[1]; |
| }; |
| cbuffer cbuffer_b11 : register(b1, space11) { |
| uint4 b11[1]; |
| }; |
| cbuffer cbuffer_b12 : register(b1, space12) { |
| uint4 b12[1]; |
| }; |
| cbuffer cbuffer_b13 : register(b1, space13) { |
| uint4 b13[1]; |
| }; |
| cbuffer cbuffer_b14 : register(b1, space14) { |
| uint4 b14[1]; |
| }; |
| cbuffer cbuffer_b15 : register(b1, space15) { |
| uint4 b15[1]; |
| }; |
| Texture2D<float4> t0 : register(t1, space0); |
| Texture2D<float4> t1 : register(t1, space1); |
| Texture2D<float4> t2 : register(t1, space2); |
| Texture2D<float4> t3 : register(t1, space3); |
| Texture2D<float4> t4 : register(t1, space4); |
| Texture2D<float4> t5 : register(t1, space5); |
| Texture2D<float4> t6 : register(t1, space6); |
| Texture2D<float4> t7 : register(t1, space7); |
| Texture2D t8 : register(t200, space8); |
| Texture2D t9 : register(t200, space9); |
| Texture2D t10 : register(t200, space10); |
| Texture2D t11 : register(t200, space11); |
| Texture2D t12 : register(t200, space12); |
| Texture2D t13 : register(t200, space13); |
| Texture2D t14 : register(t200, space14); |
| Texture2D t15 : register(t200, space15); |
| SamplerState s0 : register(s200, space0); |
| SamplerState s1 : register(s200, space1); |
| SamplerState s2 : register(s200, space2); |
| SamplerState s3 : register(s200, space3); |
| SamplerState s4 : register(s200, space4); |
| SamplerState s5 : register(s200, space5); |
| SamplerState s6 : register(s200, space6); |
| SamplerState s7 : register(s200, space7); |
| SamplerComparisonState s8 : register(s300, space8); |
| SamplerComparisonState s9 : register(s300, space9); |
| SamplerComparisonState s10 : register(s300, space10); |
| SamplerComparisonState s11 : register(s300, space11); |
| SamplerComparisonState s12 : register(s300, space12); |
| SamplerComparisonState s13 : register(s300, space13); |
| SamplerComparisonState s14 : register(s300, space14); |
| SamplerComparisonState s15 : register(s300, space15); |
| |
| void main() { |
| b0; |
| b1; |
| b2; |
| b3; |
| b4; |
| b5; |
| b6; |
| b7; |
| b8; |
| b9; |
| b10; |
| b11; |
| b12; |
| b13; |
| b14; |
| b15; |
| t0; |
| t1; |
| t2; |
| t3; |
| t4; |
| t5; |
| t6; |
| t7; |
| t8; |
| t9; |
| t10; |
| t11; |
| t12; |
| t13; |
| t14; |
| t15; |
| s0; |
| s1; |
| s2; |
| s3; |
| s4; |
| s5; |
| s6; |
| s7; |
| s8; |
| s9; |
| s10; |
| s11; |
| s12; |
| s13; |
| s14; |
| s15; |
| return; |
| } |