| cbuffer cbuffer_x_6 : register(b1, space0) { |
| uint4 x_6[2]; |
| }; |
| cbuffer cbuffer_x_9 : register(b0, space0) { |
| uint4 x_9[2]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| float f = 0.0f; |
| bool x_56 = false; |
| bool x_57_phi = false; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_32 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_35 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_38 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| v = float4(float(x_32), float(x_35), -621.596008301f, float(x_38)); |
| f = atan(trunc(v)).z; |
| const float x_45 = f; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const float x_47 = asfloat(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| const bool x_49 = (x_45 > -(x_47)); |
| x_57_phi = x_49; |
| if (x_49) { |
| const float x_52 = f; |
| const float x_54 = asfloat(x_9[1].x); |
| x_56 = (x_52 < -(x_54)); |
| x_57_phi = x_56; |
| } |
| if (x_57_phi) { |
| const int x_62 = asint(x_6[1].x); |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_65 = asint(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| const uint scalar_offset_5 = ((16u * uint(0))) / 4; |
| const int x_68 = asint(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]); |
| const int x_71 = asint(x_6[1].x); |
| x_GLF_color = float4(float(x_62), float(x_65), float(x_68), float(x_71)); |
| } else { |
| const uint scalar_offset_6 = ((16u * uint(0))) / 4; |
| const int x_75 = asint(x_6[scalar_offset_6 / 4][scalar_offset_6 % 4]); |
| const float x_76 = float(x_75); |
| x_GLF_color = float4(x_76, x_76, x_76, x_76); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_3 = {x_GLF_color}; |
| return tint_symbol_3; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |