| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[1]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[4]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float4 arr[2]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_7, constant buf1& x_10, thread float4* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| tint_array_wrapper_2 data = {}; |
| int b = 0; |
| int y = 0; |
| int i = 0; |
| float const x_42 = x_7.x_GLF_uniform_float_values.arr[0].el; |
| float const x_45 = x_7.x_GLF_uniform_float_values.arr[0].el; |
| tint_array_wrapper_2 const tint_symbol_2 = {.arr={float4(x_42, x_42, x_42, x_42), float4(x_45, x_45, x_45, x_45)}}; |
| data = tint_symbol_2; |
| int const x_49 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| b = x_49; |
| float const x_51 = (*(tint_symbol_4)).y; |
| int const x_54 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| float const x_56 = (*(tint_symbol_4)).y; |
| int const x_60 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| y = clamp(int(x_51), (x_54 | int(x_56)), x_60); |
| int const x_63 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| i = x_63; |
| while (true) { |
| bool x_82 = false; |
| bool x_83_phi = false; |
| int const x_68 = i; |
| int const x_70 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_68 < x_70)) { |
| } else { |
| break; |
| } |
| int const x_73 = b; |
| int const x_75 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| bool const x_76 = (x_73 > x_75); |
| x_83_phi = x_76; |
| if (x_76) { |
| int const x_79 = y; |
| int const x_81 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| x_82 = (x_79 > x_81); |
| x_83_phi = x_82; |
| } |
| bool const x_83 = x_83_phi; |
| if (x_83) { |
| break; |
| } |
| int const x_86 = b; |
| b = as_type<int>((as_type<uint>(x_86) + as_type<uint>(1))); |
| { |
| int const x_88 = i; |
| i = as_type<int>((as_type<uint>(x_88) + as_type<uint>(1))); |
| } |
| } |
| int const x_90 = b; |
| int const x_92 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_90 == x_92)) { |
| int const x_97 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| int const x_99 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_101 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| int const x_104 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_107 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| int const x_110 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| int const x_113 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| data.arr[clamp(x_97, x_99, x_101)] = float4(float(x_104), float(x_107), float(x_110), float(x_113)); |
| } |
| int const x_118 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| float4 const x_120 = data.arr[x_118]; |
| *(tint_symbol_5) = float4(x_120.x, x_120.y, x_120.z, x_120.w); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_7, constant buf1& x_10, float4 gl_FragCoord_param, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| *(tint_symbol_6) = gl_FragCoord_param; |
| main_1(x_7, x_10, tint_symbol_6, tint_symbol_7); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=*(tint_symbol_7)}; |
| return tint_symbol_3; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]], constant buf1& x_10 [[buffer(1)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_7, x_10, gl_FragCoord_param, &(tint_symbol_8), &(tint_symbol_9)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |