| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[4]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_3) { |
| int a = 0; |
| float4 v = 0.0f; |
| float3x4 m = float3x4(0.0f); |
| float4x4 indexable = float4x4(0.0f); |
| int const x_44 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| a = x_44; |
| float const x_46 = x_9.x_GLF_uniform_float_values.arr[2].el; |
| v = float4(x_46, x_46, x_46, x_46); |
| float const x_49 = x_9.x_GLF_uniform_float_values.arr[3].el; |
| m = float3x4(float4(x_49, 0.0f, 0.0f, 0.0f), float4(0.0f, x_49, 0.0f, 0.0f), float4(0.0f, 0.0f, x_49, 0.0f)); |
| int const x_54 = a; |
| int const x_55 = a; |
| float const x_57 = x_9.x_GLF_uniform_float_values.arr[0].el; |
| m[x_54][x_55] = x_57; |
| int const x_59 = a; |
| float3x4 const x_60 = m; |
| int const x_78 = a; |
| int const x_79 = a; |
| indexable = float4x4(float4(x_60[0u].x, x_60[0u].y, x_60[0u].z, x_60[0u].w), float4(x_60[1u].x, x_60[1u].y, x_60[1u].z, x_60[1u].w), float4(x_60[2u].x, x_60[2u].y, x_60[2u].z, x_60[2u].w), float4(0.0f, 0.0f, 0.0f, 1.0f)); |
| float const x_81 = indexable[x_78][x_79]; |
| float const x_83 = v[x_59]; |
| v[x_59] = (x_83 + x_81); |
| float const x_87 = v.y; |
| float const x_89 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| if ((x_87 == x_89)) { |
| int const x_95 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_98 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_101 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_104 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_3) = float4(float(x_95), float(x_98), float(x_101), float(x_104)); |
| } else { |
| int const x_108 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| float const x_109 = float(x_108); |
| *(tint_symbol_3) = float4(x_109, x_109, x_109, x_109); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_9, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_9, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |