| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[4]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_10, thread float4* const tint_symbol_3) { |
| uint a = 0u; |
| float4 v1 = 0.0f; |
| float4 ref = 0.0f; |
| bool x_85 = false; |
| bool x_97 = false; |
| bool x_109 = false; |
| bool x_86_phi = false; |
| bool x_98_phi = false; |
| bool x_110_phi = false; |
| float const x_36 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| a = pack_float_to_unorm4x8(float4(x_36, x_36, x_36, x_36)); |
| uint const x_39 = a; |
| v1 = unpack_snorm4x8_to_float(x_39); |
| float const x_42 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_45 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_48 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_51 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_54 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_57 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_60 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_63 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| ref = float4((-(x_42) / x_45), (-(x_48) / x_51), (-(x_54) / x_57), (-(x_60) / x_63)); |
| int const x_67 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| float const x_69 = v1[x_67]; |
| int const x_71 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| float const x_73 = ref[x_71]; |
| bool const x_74 = (x_69 == x_73); |
| x_86_phi = x_74; |
| if (x_74) { |
| int const x_78 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| float const x_80 = v1[x_78]; |
| int const x_82 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| float const x_84 = ref[x_82]; |
| x_85 = (x_80 == x_84); |
| x_86_phi = x_85; |
| } |
| bool const x_86 = x_86_phi; |
| x_98_phi = x_86; |
| if (x_86) { |
| int const x_90 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| float const x_92 = v1[x_90]; |
| int const x_94 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| float const x_96 = ref[x_94]; |
| x_97 = (x_92 == x_96); |
| x_98_phi = x_97; |
| } |
| bool const x_98 = x_98_phi; |
| x_110_phi = x_98; |
| if (x_98) { |
| int const x_102 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| float const x_104 = v1[x_102]; |
| int const x_106 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| float const x_108 = ref[x_106]; |
| x_109 = (x_104 == x_108); |
| x_110_phi = x_109; |
| } |
| bool const x_110 = x_110_phi; |
| if (x_110) { |
| int const x_115 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| int const x_118 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_121 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_124 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| *(tint_symbol_3) = float4(float(x_115), float(x_118), float(x_121), float(x_124)); |
| } else { |
| int const x_128 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| float const x_130 = v1[x_128]; |
| *(tint_symbol_3) = float4(x_130, x_130, x_130, x_130); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_10, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_10, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_10 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_10, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |