blob: 83f8e3563bef62d0d532a1bd12603667d97ec4b5 [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[2];
};
void main_1() {
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_7 = asint(x_5[scalar_offset / 4][scalar_offset % 4]);
const int x_8 = asint(x_5[1].x);
const int x_9 = asint(x_5[1].x);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_10 = asint(x_5[scalar_offset_1 / 4][scalar_offset_1 % 4]);
x_GLF_color = float4(float(x_7), float(x_8), float(x_9), float(x_10));
if (isnan(-(x_GLF_color).x)) {
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_11 = asint(x_5[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const float x_43 = float(x_11);
x_GLF_color = float4(x_43, x_43, x_43, x_43);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}