| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct tint_array_wrapper_2 { |
| int arr[2]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, constant buf0& x_10, thread float4* const tint_symbol_3) { |
| tint_array_wrapper_2 A = {}; |
| int i = 0; |
| int a = 0; |
| float2 v1 = 0.0f; |
| float2 v2 = 0.0f; |
| int b = 0; |
| int const x_46 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_48 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| A.arr[x_46] = x_48; |
| int const x_51 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_53 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| A.arr[x_51] = x_53; |
| int const x_56 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| i = x_56; |
| while (true) { |
| int const x_61 = i; |
| int const x_63 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_61 > x_63)) { |
| } else { |
| break; |
| } |
| int const x_66 = i; |
| i = as_type<int>((as_type<uint>(x_66) - as_type<uint>(1))); |
| } |
| float const x_69 = x_10.x_GLF_uniform_float_values.arr[1].el; |
| float const x_71 = x_10.x_GLF_uniform_float_values.arr[1].el; |
| int const x_73 = i; |
| int const x_76 = A.arr[select(x_73, 1, (x_69 >= x_71))]; |
| a = x_76; |
| int const x_78 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_80 = a; |
| int const x_84 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_87 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_91 = x_10.x_GLF_uniform_float_values.arr[1].el; |
| float const x_93 = x_10.x_GLF_uniform_float_values.arr[0].el; |
| v1 = select(float2(float(x_78), float(x_80)), float2(float(x_84), float(x_87)), bool2((x_91 < x_93), true)); |
| int const x_98 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| float const x_100 = v1[x_98]; |
| int const x_103 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_105 = v1[x_103]; |
| v2 = select(float2(x_100, x_100), float2(x_105, x_105), bool2(false, false)); |
| int const x_109 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| float const x_110 = float(x_109); |
| int const x_113 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_114 = float(x_113); |
| float2 const x_116 = v2; |
| int const x_121 = A.arr[int(clamp(float2(x_110, x_110), float2(x_114, x_114), x_116).x)]; |
| b = x_121; |
| int const x_122 = b; |
| int const x_124 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_122 == x_124)) { |
| int const x_130 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_133 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_136 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_139 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_3) = float4(float(x_130), float(x_133), float(x_136), float(x_139)); |
| } else { |
| int const x_143 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| float const x_144 = float(x_143); |
| *(tint_symbol_3) = float4(x_144, x_144, x_144, x_144); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf1& x_6, constant buf0& x_10, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_10, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(0)]], constant buf0& x_10 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_10, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |