| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[2]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_8, thread float4* const tint_symbol_3) { |
| float4 color = 0.0f; |
| float const x_29 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_31 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_33 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_35 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| color = float4(x_29, x_31, x_33, x_35); |
| int const x_38 = x_8.x_GLF_uniform_int_values.arr[1].el; |
| switch(((1 | x_38) ^ 1)) { |
| case 0: { |
| int const x_44 = x_8.x_GLF_uniform_int_values.arr[0].el; |
| float const x_46 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| color[x_44] = x_46; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| float4 const x_48 = color; |
| *(tint_symbol_3) = x_48; |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_8, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_8, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_8 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_8, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |