| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[4]; |
| }; |
| cbuffer cbuffer_x_9 : register(b1, space0) { |
| uint4 x_9[3]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float f = 0.0f; |
| int i = 0; |
| bool x_66 = false; |
| bool x_67_phi = false; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const float x_34 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]); |
| f = x_34; |
| const int x_36 = asint(x_9[1].x); |
| i = x_36; |
| while (true) { |
| const int x_41 = i; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_43 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| if ((x_41 < x_43)) { |
| } else { |
| break; |
| } |
| const float x_47 = asfloat(x_6[3].x); |
| const float x_49 = f; |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const float x_53 = asfloat(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| f = (abs((-(x_47) * x_49)) + x_53); |
| { |
| i = (i + 1); |
| } |
| } |
| const float x_57 = f; |
| const float x_59 = asfloat(x_6[1].x); |
| const bool x_60 = (x_57 > x_59); |
| x_67_phi = x_60; |
| if (x_60) { |
| const float x_63 = f; |
| const float x_65 = asfloat(x_6[2].x); |
| x_66 = (x_63 < x_65); |
| x_67_phi = x_66; |
| } |
| if (x_67_phi) { |
| const int x_72 = asint(x_9[2].x); |
| const int x_75 = asint(x_9[1].x); |
| const int x_78 = asint(x_9[1].x); |
| const int x_81 = asint(x_9[2].x); |
| x_GLF_color = float4(float(x_72), float(x_75), float(x_78), float(x_81)); |
| } else { |
| const int x_85 = asint(x_9[1].x); |
| const float x_86 = float(x_85); |
| x_GLF_color = float4(x_86, x_86, x_86, x_86); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_3 = {x_GLF_color}; |
| return tint_symbol_3; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |