| cbuffer cbuffer_x_8 : register(b0, space0) { |
| uint4 x_8[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| int func_i1_(inout int x) { |
| int a = 0; |
| int i = 0; |
| int indexable[4] = (int[4])0; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_72 = asint(x_8[scalar_offset / 4][scalar_offset % 4]); |
| a = x_72; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_74 = asint(x_8[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| i = x_74; |
| while (true) { |
| const int x_79 = i; |
| const int x_81 = asint(x_8[1].x); |
| if ((x_79 < x_81)) { |
| } else { |
| break; |
| } |
| const int x_85 = asint(x_8[3].x); |
| const int x_87 = asint(x_8[3].x); |
| const int x_89 = asint(x_8[3].x); |
| const int x_91 = asint(x_8[3].x); |
| const int x_93 = a; |
| const int tint_symbol_2[4] = {x_85, x_87, x_89, x_91}; |
| indexable = tint_symbol_2; |
| const int x_95 = indexable[x_93]; |
| const int x_96 = x; |
| if ((x_95 > x_96)) { |
| if (true) { |
| const int x_105 = asint(x_8[3].x); |
| return x_105; |
| } else { |
| const int x_107 = asint(x_8[3].x); |
| a = x_107; |
| } |
| } else { |
| if (true) { |
| const int x_111 = asint(x_8[4].x); |
| return x_111; |
| } |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_115 = asint(x_8[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| return x_115; |
| } |
| |
| void main_1() { |
| int a_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_39 = asint(x_8[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| param = x_39; |
| const int x_40 = func_i1_(param); |
| a_1 = x_40; |
| const int x_42 = asint(x_8[3].x); |
| param_1 = x_42; |
| const int x_43 = func_i1_(param_1); |
| a_1 = (a_1 + x_43); |
| const int x_46 = a_1; |
| const int x_48 = asint(x_8[2].x); |
| if ((x_46 == x_48)) { |
| const int x_54 = asint(x_8[3].x); |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_57 = asint(x_8[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| const uint scalar_offset_5 = ((16u * uint(0))) / 4; |
| const int x_60 = asint(x_8[scalar_offset_5 / 4][scalar_offset_5 % 4]); |
| const int x_63 = asint(x_8[3].x); |
| x_GLF_color = float4(float(x_54), float(x_57), float(x_60), float(x_63)); |
| } else { |
| const uint scalar_offset_6 = ((16u * uint(0))) / 4; |
| const int x_67 = asint(x_8[scalar_offset_6 / 4][scalar_offset_6 % 4]); |
| const float x_68 = float(x_67); |
| x_GLF_color = float4(x_68, x_68, x_68, x_68); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_3 = {x_GLF_color}; |
| return tint_symbol_3; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |