| static int data[10] = (int[10])0; |
| static int temp[10] = (int[10])0; |
| cbuffer cbuffer_x_28 : register(b0, space0) { |
| uint4 x_28[1]; |
| }; |
| static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void merge_i1_i1_i1_(inout int from, inout int mid, inout int to) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| const int x_302 = from; |
| k = x_302; |
| const int x_303 = from; |
| i = x_303; |
| const int x_304 = mid; |
| j = (x_304 + 1); |
| while (true) { |
| const int x_310 = i; |
| const int x_311 = mid; |
| const int x_313 = j; |
| const int x_314 = to; |
| bool tint_tmp = (x_310 <= x_311); |
| if (tint_tmp) { |
| tint_tmp = (x_313 <= x_314); |
| } |
| if ((tint_tmp)) { |
| } else { |
| break; |
| } |
| const int x_320 = data[i]; |
| const int x_323 = data[j]; |
| if ((x_320 < x_323)) { |
| const int x_328 = k; |
| k = (x_328 + 1); |
| const int x_330 = i; |
| i = (x_330 + 1); |
| const int x_333 = data[x_330]; |
| temp[x_328] = x_333; |
| } else { |
| const int x_335 = k; |
| k = (x_335 + 1); |
| const int x_337 = j; |
| j = (x_337 + 1); |
| const int x_340 = data[x_337]; |
| temp[x_335] = x_340; |
| } |
| } |
| while (true) { |
| const int x_346 = i; |
| const int x_348 = i; |
| const int x_349 = mid; |
| bool tint_tmp_1 = (x_346 < 10); |
| if (tint_tmp_1) { |
| tint_tmp_1 = (x_348 <= x_349); |
| } |
| if ((tint_tmp_1)) { |
| } else { |
| break; |
| } |
| const int x_353 = k; |
| k = (x_353 + 1); |
| const int x_355 = i; |
| i = (x_355 + 1); |
| const int x_358 = data[x_355]; |
| temp[x_353] = x_358; |
| } |
| const int x_360 = from; |
| i_1 = x_360; |
| while (true) { |
| const int x_365 = i_1; |
| const int x_366 = to; |
| if ((x_365 <= x_366)) { |
| } else { |
| break; |
| } |
| const int x_369 = i_1; |
| const int x_372 = temp[i_1]; |
| data[x_369] = x_372; |
| { |
| i_1 = (i_1 + 1); |
| } |
| } |
| return; |
| } |
| |
| void main_1() { |
| int x_85 = 0; |
| int x_86 = 0; |
| int x_87 = 0; |
| int x_88 = 0; |
| int x_89 = 0; |
| int x_90 = 0; |
| int x_91 = 0; |
| int x_92 = 0; |
| int x_93 = 0; |
| int x_94 = 0; |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| const float x_96 = asfloat(x_28[0].x); |
| i_3 = int(x_96); |
| while (true) { |
| switch(i_3) { |
| case 9: { |
| data[i_3] = -5; |
| break; |
| } |
| case 8: { |
| data[i_3] = -4; |
| break; |
| } |
| case 7: { |
| data[i_3] = -3; |
| break; |
| } |
| case 6: { |
| data[i_3] = -2; |
| break; |
| } |
| case 5: { |
| data[i_3] = -1; |
| break; |
| } |
| case 4: { |
| data[i_3] = 0; |
| break; |
| } |
| case 3: { |
| data[i_3] = 1; |
| break; |
| } |
| case 2: { |
| data[i_3] = 2; |
| break; |
| } |
| case 1: { |
| data[i_3] = 3; |
| break; |
| } |
| case 0: { |
| data[i_3] = 4; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| i_3 = (i_3 + 1); |
| { |
| if ((i_3 < 10)) { |
| } else { |
| break; |
| } |
| } |
| } |
| j_1 = 0; |
| { |
| for(; (j_1 < 10); j_1 = (j_1 + 1)) { |
| const int x_145 = j_1; |
| const int x_148 = data[j_1]; |
| temp[x_145] = x_148; |
| } |
| } |
| x_94 = 0; |
| x_93 = 9; |
| x_92 = 1; |
| { |
| for(; (x_92 <= x_93); x_92 = (2 * x_92)) { |
| x_91 = x_94; |
| { |
| for(; (x_91 < x_93); x_91 = (x_91 + (2 * x_92))) { |
| x_90 = x_91; |
| x_89 = ((x_91 + x_92) - 1); |
| x_88 = min(((x_91 + (2 * x_92)) - 1), x_93); |
| x_87 = x_90; |
| x_86 = x_89; |
| x_85 = x_88; |
| merge_i1_i1_i1_(x_87, x_86, x_85); |
| } |
| } |
| } |
| } |
| const float x_193 = gl_FragCoord.y; |
| if ((int(x_193) < 30)) { |
| const int x_200 = data[0]; |
| grey = (0.5f + (float(x_200) / 10.0f)); |
| } else { |
| const float x_205 = gl_FragCoord.y; |
| if ((int(x_205) < 60)) { |
| const int x_212 = data[1]; |
| grey = (0.5f + (float(x_212) / 10.0f)); |
| } else { |
| const float x_217 = gl_FragCoord.y; |
| if ((int(x_217) < 90)) { |
| const int x_224 = data[2]; |
| grey = (0.5f + (float(x_224) / 10.0f)); |
| } else { |
| const float x_229 = gl_FragCoord.y; |
| if ((int(x_229) < 120)) { |
| const int x_236 = data[3]; |
| grey = (0.5f + (float(x_236) / 10.0f)); |
| } else { |
| const float x_241 = gl_FragCoord.y; |
| if ((int(x_241) < 150)) { |
| discard; |
| } else { |
| const float x_248 = gl_FragCoord.y; |
| if ((int(x_248) < 180)) { |
| const int x_255 = data[5]; |
| grey = (0.5f + (float(x_255) / 10.0f)); |
| } else { |
| const float x_260 = gl_FragCoord.y; |
| if ((int(x_260) < 210)) { |
| const int x_267 = data[6]; |
| grey = (0.5f + (float(x_267) / 10.0f)); |
| } else { |
| const float x_272 = gl_FragCoord.y; |
| if ((int(x_272) < 240)) { |
| const int x_279 = data[7]; |
| grey = (0.5f + (float(x_279) / 10.0f)); |
| } else { |
| const float x_284 = gl_FragCoord.y; |
| if ((int(x_284) < 270)) { |
| const int x_291 = data[8]; |
| grey = (0.5f + (float(x_291) / 10.0f)); |
| } else { |
| discard; |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| const float x_295 = grey; |
| const float3 x_296 = float3(x_295, x_295, x_295); |
| x_GLF_color = float4(x_296.x, x_296.y, x_296.z, 1.0f); |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 gl_FragCoord_param : SV_Position; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner(float4 gl_FragCoord_param) { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| const main_out tint_symbol_4 = {x_GLF_color}; |
| return tint_symbol_4; |
| } |
| |
| tint_symbol_2 main(tint_symbol_1 tint_symbol) { |
| const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param); |
| tint_symbol_2 wrapper_result = (tint_symbol_2)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |
| void mergeSort_() { |
| int low = 0; |
| int high = 0; |
| int m = 0; |
| int i_2 = 0; |
| int from_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| low = 0; |
| high = 9; |
| m = 1; |
| { |
| for(; (m <= high); m = (2 * m)) { |
| i_2 = low; |
| { |
| for(; (i_2 < high); i_2 = (i_2 + (2 * m))) { |
| from_1 = i_2; |
| mid_1 = ((i_2 + m) - 1); |
| to_1 = min(((i_2 + (2 * m)) - 1), high); |
| param = from_1; |
| param_1 = mid_1; |
| param_2 = to_1; |
| merge_i1_i1_i1_(param, param_1, param_2); |
| } |
| } |
| } |
| } |
| return; |
| } |