| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct BST { |
| int data; |
| int leftIndex; |
| int rightIndex; |
| }; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| float arr[10]; |
| }; |
| struct Obj { |
| tint_array_wrapper odd_numbers; |
| tint_array_wrapper even_numbers; |
| }; |
| struct tint_array_wrapper_1 { |
| BST arr[10]; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[50]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void makeTreeNode_struct_BST_i1_i1_i11_i1_(thread BST* const tree, thread int* const data) { |
| int const x_74 = *(data); |
| (*(tree)).data = x_74; |
| (*(tree)).leftIndex = -1; |
| (*(tree)).rightIndex = -1; |
| return; |
| } |
| |
| void insert_i1_i1_(constant buf0& x_27, thread int* const treeIndex, thread int* const data_1, thread tint_array_wrapper_1* const tint_symbol_3) { |
| int baseIndex = 0; |
| BST param = {}; |
| int param_1 = 0; |
| BST param_2 = {}; |
| int param_3 = 0; |
| int GLF_live8i = 0; |
| tint_array_wrapper_2 GLF_live8A = {}; |
| baseIndex = 0; |
| while (true) { |
| int const x_75 = baseIndex; |
| int const x_76 = *(treeIndex); |
| if ((x_75 <= x_76)) { |
| } else { |
| break; |
| } |
| int const x_77 = *(data_1); |
| int const x_78 = baseIndex; |
| int const x_79 = (*(tint_symbol_3)).arr[x_78].data; |
| if ((x_77 <= x_79)) { |
| int const x_80 = baseIndex; |
| int const x_81 = (*(tint_symbol_3)).arr[x_80].leftIndex; |
| if ((x_81 == -1)) { |
| int const x_82 = baseIndex; |
| int const x_83 = *(treeIndex); |
| (*(tint_symbol_3)).arr[x_82].leftIndex = x_83; |
| int const x_84 = *(treeIndex); |
| BST const x_350 = (*(tint_symbol_3)).arr[x_84]; |
| param = x_350; |
| int const x_85 = *(data_1); |
| param_1 = x_85; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1)); |
| BST const x_352 = param; |
| (*(tint_symbol_3)).arr[x_84] = x_352; |
| return; |
| } else { |
| int const x_86 = baseIndex; |
| int const x_87 = (*(tint_symbol_3)).arr[x_86].leftIndex; |
| baseIndex = x_87; |
| continue; |
| } |
| } else { |
| int const x_88 = baseIndex; |
| int const x_89 = (*(tint_symbol_3)).arr[x_88].rightIndex; |
| if ((x_89 == -1)) { |
| int const x_90 = baseIndex; |
| int const x_91 = *(treeIndex); |
| (*(tint_symbol_3)).arr[x_90].rightIndex = x_91; |
| int const x_92 = *(treeIndex); |
| BST const x_362 = (*(tint_symbol_3)).arr[x_92]; |
| param_2 = x_362; |
| int const x_93 = *(data_1); |
| param_3 = x_93; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3)); |
| BST const x_364 = param_2; |
| (*(tint_symbol_3)).arr[x_92] = x_364; |
| return; |
| } else { |
| GLF_live8i = 1; |
| int const x_94 = GLF_live8i; |
| int const x_95 = GLF_live8i; |
| int const x_96 = GLF_live8i; |
| int const x_369 = select(0, x_96, ((x_94 >= 0) & (x_95 < 50))); |
| float const x_371 = GLF_live8A.arr[0]; |
| float const x_373 = GLF_live8A.arr[x_369]; |
| GLF_live8A.arr[x_369] = (x_373 + x_371); |
| while (true) { |
| int const x_97 = baseIndex; |
| int const x_98 = (*(tint_symbol_3)).arr[x_97].rightIndex; |
| baseIndex = x_98; |
| { |
| float const x_382 = x_27.injectionSwitch.x; |
| float const x_384 = x_27.injectionSwitch.y; |
| if ((x_382 > x_384)) { |
| } else { |
| break; |
| } |
| } |
| } |
| continue; |
| } |
| } |
| } |
| return; |
| } |
| |
| int search_i1_(thread int* const target, thread tint_array_wrapper_1* const tint_symbol_4) { |
| int index = 0; |
| BST currentNode = {}; |
| int x_387 = 0; |
| index = 0; |
| while (true) { |
| int const x_99 = index; |
| if ((x_99 != -1)) { |
| } else { |
| break; |
| } |
| int const x_100 = index; |
| BST const x_395 = (*(tint_symbol_4)).arr[x_100]; |
| currentNode = x_395; |
| int const x_101 = currentNode.data; |
| int const x_102 = *(target); |
| if ((x_101 == x_102)) { |
| int const x_103 = *(target); |
| return x_103; |
| } |
| int const x_104 = *(target); |
| int const x_105 = currentNode.data; |
| if ((x_104 > x_105)) { |
| int const x_106 = currentNode.rightIndex; |
| x_387 = x_106; |
| } else { |
| int const x_107 = currentNode.leftIndex; |
| x_387 = x_107; |
| } |
| int const x_108 = x_387; |
| index = x_108; |
| } |
| return -1; |
| } |
| |
| float makeFrame_f1_(thread float* const v, thread tint_array_wrapper_1* const tint_symbol_5) { |
| int param_5 = 0; |
| int param_6 = 0; |
| int param_7 = 0; |
| float const x_418 = *(v); |
| *(v) = (x_418 * 6.5f); |
| float const x_420 = *(v); |
| if ((x_420 < 1.5f)) { |
| param_5 = 100; |
| int const x_110 = search_i1_(&(param_5), tint_symbol_5); |
| return float(x_110); |
| } |
| float const x_425 = *(v); |
| if ((x_425 < 4.0f)) { |
| return 0.0f; |
| } |
| float const x_429 = *(v); |
| param_6 = 6; |
| int const x_111 = search_i1_(&(param_6), tint_symbol_5); |
| if ((x_429 < float(x_111))) { |
| return 1.0f; |
| } |
| param_7 = 30; |
| int const x_112 = search_i1_(&(param_7), tint_symbol_5); |
| return (10.0f + float(x_112)); |
| } |
| |
| float3 hueColor_f1_(thread float* const angle, thread tint_array_wrapper_1* const tint_symbol_6) { |
| float nodeData = 0.0f; |
| int param_4 = 0; |
| param_4 = 15; |
| int const x_109 = search_i1_(&(param_4), tint_symbol_6); |
| nodeData = float(x_109); |
| float const x_409 = *(angle); |
| float const x_410 = nodeData; |
| return ((float3(30.0f, 30.0f, 30.0f) + (float3(1.0f, 5.0f, x_410) * x_409)) / float3(50.0f, 50.0f, 50.0f)); |
| } |
| |
| void main_1(constant buf0& x_27, thread tint_array_wrapper_1* const tint_symbol_7, thread float4* const tint_symbol_8, thread float4* const tint_symbol_9) { |
| int treeIndex_1 = 0; |
| BST param_8 = {}; |
| int param_9 = 0; |
| int param_10 = 0; |
| int param_11 = 0; |
| int GLF_live1_looplimiter2 = 0; |
| int GLF_live1i = 0; |
| int param_12 = 0; |
| int param_13 = 0; |
| int param_14 = 0; |
| int param_15 = 0; |
| int param_16 = 0; |
| int param_17 = 0; |
| int param_18 = 0; |
| int param_19 = 0; |
| int param_20 = 0; |
| int param_21 = 0; |
| int param_22 = 0; |
| int param_23 = 0; |
| int GLF_live4_looplimiter3 = 0; |
| int GLF_live4i = 0; |
| int GLF_live4index = 0; |
| Obj GLF_live4obj = {}; |
| int param_24 = 0; |
| int param_25 = 0; |
| int param_26 = 0; |
| int param_27 = 0; |
| float2 z = 0.0f; |
| float x_1 = 0.0f; |
| float param_28 = 0.0f; |
| float y_1 = 0.0f; |
| float param_29 = 0.0f; |
| int sum = 0; |
| int target_1 = 0; |
| int result = 0; |
| int param_30 = 0; |
| float a = 0.0f; |
| float3 x_235 = 0.0f; |
| float param_31 = 0.0f; |
| treeIndex_1 = 0; |
| BST const x_237 = (*(tint_symbol_7)).arr[0]; |
| param_8 = x_237; |
| param_9 = 9; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_8), &(param_9)); |
| BST const x_239 = param_8; |
| (*(tint_symbol_7)).arr[0] = x_239; |
| int const x_113 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_113) + as_type<uint>(1))); |
| int const x_115 = treeIndex_1; |
| param_10 = x_115; |
| param_11 = 5; |
| insert_i1_i1_(x_27, &(param_10), &(param_11), tint_symbol_7); |
| int const x_116 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_116) + as_type<uint>(1))); |
| GLF_live1_looplimiter2 = 0; |
| GLF_live1i = 0; |
| while (true) { |
| if (true) { |
| } else { |
| break; |
| } |
| int const x_118 = GLF_live1_looplimiter2; |
| if ((x_118 >= 7)) { |
| break; |
| } |
| int const x_119 = GLF_live1_looplimiter2; |
| GLF_live1_looplimiter2 = as_type<int>((as_type<uint>(x_119) + as_type<uint>(1))); |
| { |
| int const x_121 = GLF_live1i; |
| GLF_live1i = as_type<int>((as_type<uint>(x_121) + as_type<uint>(1))); |
| } |
| } |
| int const x_123 = treeIndex_1; |
| param_12 = x_123; |
| param_13 = 12; |
| insert_i1_i1_(x_27, &(param_12), &(param_13), tint_symbol_7); |
| int const x_124 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_124) + as_type<uint>(1))); |
| int const x_126 = treeIndex_1; |
| param_14 = x_126; |
| param_15 = 15; |
| insert_i1_i1_(x_27, &(param_14), &(param_15), tint_symbol_7); |
| int const x_127 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_127) + as_type<uint>(1))); |
| int const x_129 = treeIndex_1; |
| param_16 = x_129; |
| param_17 = 7; |
| insert_i1_i1_(x_27, &(param_16), &(param_17), tint_symbol_7); |
| int const x_130 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_130) + as_type<uint>(1))); |
| int const x_132 = treeIndex_1; |
| param_18 = x_132; |
| param_19 = 8; |
| insert_i1_i1_(x_27, &(param_18), &(param_19), tint_symbol_7); |
| int const x_133 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_133) + as_type<uint>(1))); |
| int const x_135 = treeIndex_1; |
| param_20 = x_135; |
| param_21 = 2; |
| insert_i1_i1_(x_27, &(param_20), &(param_21), tint_symbol_7); |
| int const x_136 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_136) + as_type<uint>(1))); |
| int const x_138 = treeIndex_1; |
| param_22 = x_138; |
| param_23 = 6; |
| insert_i1_i1_(x_27, &(param_22), &(param_23), tint_symbol_7); |
| int const x_139 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_139) + as_type<uint>(1))); |
| GLF_live4_looplimiter3 = 0; |
| GLF_live4i = 0; |
| while (true) { |
| if (true) { |
| } else { |
| break; |
| } |
| int const x_141 = GLF_live4_looplimiter3; |
| if ((x_141 >= 3)) { |
| break; |
| } |
| int const x_142 = GLF_live4_looplimiter3; |
| GLF_live4_looplimiter3 = as_type<int>((as_type<uint>(x_142) + as_type<uint>(1))); |
| GLF_live4index = 1; |
| int const x_144 = GLF_live4index; |
| int const x_145 = GLF_live4index; |
| int const x_146 = GLF_live4index; |
| float const x_269 = GLF_live4obj.even_numbers.arr[1]; |
| GLF_live4obj.even_numbers.arr[select(0, x_146, ((x_144 >= 0) & (x_145 < 10)))] = x_269; |
| int const x_147 = GLF_live4i; |
| int const x_148 = GLF_live4i; |
| int const x_149 = GLF_live4i; |
| GLF_live4obj.even_numbers.arr[select(0, x_149, ((x_147 >= 0) & (x_148 < 10)))] = 1.0f; |
| { |
| int const x_150 = GLF_live4i; |
| GLF_live4i = as_type<int>((as_type<uint>(x_150) + as_type<uint>(1))); |
| } |
| } |
| int const x_152 = treeIndex_1; |
| param_24 = x_152; |
| param_25 = 17; |
| insert_i1_i1_(x_27, &(param_24), &(param_25), tint_symbol_7); |
| float const x_278 = x_27.injectionSwitch.x; |
| float const x_280 = x_27.injectionSwitch.y; |
| if ((x_278 > x_280)) { |
| return; |
| } |
| int const x_153 = treeIndex_1; |
| treeIndex_1 = as_type<int>((as_type<uint>(x_153) + as_type<uint>(1))); |
| int const x_155 = treeIndex_1; |
| param_26 = x_155; |
| param_27 = 13; |
| insert_i1_i1_(x_27, &(param_26), &(param_27), tint_symbol_7); |
| float4 const x_285 = *(tint_symbol_8); |
| z = (float2(x_285.y, x_285.x) / float2(256.0f, 256.0f)); |
| float const x_289 = z.x; |
| param_28 = x_289; |
| float const x_290 = makeFrame_f1_(&(param_28), tint_symbol_7); |
| x_1 = x_290; |
| float const x_292 = z.y; |
| param_29 = x_292; |
| float const x_293 = makeFrame_f1_(&(param_29), tint_symbol_7); |
| y_1 = x_293; |
| sum = -100; |
| target_1 = 0; |
| while (true) { |
| int const x_156 = target_1; |
| if ((x_156 < 20)) { |
| } else { |
| break; |
| } |
| int const x_157 = target_1; |
| param_30 = x_157; |
| int const x_158 = search_i1_(&(param_30), tint_symbol_7); |
| result = x_158; |
| int const x_159 = result; |
| if ((x_159 > 0)) { |
| } else { |
| int const x_160 = result; |
| switch(x_160) { |
| case 0: { |
| return; |
| break; |
| } |
| case -1: { |
| int const x_161 = sum; |
| sum = as_type<int>((as_type<uint>(x_161) + as_type<uint>(1))); |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| } |
| { |
| int const x_163 = target_1; |
| target_1 = as_type<int>((as_type<uint>(x_163) + as_type<uint>(1))); |
| } |
| } |
| float const x_307 = x_1; |
| float const x_308 = y_1; |
| int const x_165 = sum; |
| a = (x_307 + (x_308 * float(x_165))); |
| float const x_313 = x_27.injectionSwitch.x; |
| float const x_315 = x_27.injectionSwitch.y; |
| if ((x_313 < x_315)) { |
| x_235 = float3(1.0f, 0.0f, 0.0f); |
| } else { |
| float const x_320 = a; |
| param_31 = x_320; |
| float3 const x_321 = hueColor_f1_(&(param_31), tint_symbol_7); |
| x_235 = x_321; |
| } |
| float3 const x_322 = x_235; |
| *(tint_symbol_9) = float4(x_322.x, x_322.y, x_322.z, 1.0f); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_27, float4 gl_FragCoord_param, thread float4* const tint_symbol_10, thread tint_array_wrapper_1* const tint_symbol_11, thread float4* const tint_symbol_12) { |
| *(tint_symbol_10) = gl_FragCoord_param; |
| main_1(x_27, tint_symbol_11, tint_symbol_10, tint_symbol_12); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_12)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_27 [[buffer(0)]]) { |
| thread float4 tint_symbol_13 = 0.0f; |
| thread tint_array_wrapper_1 tint_symbol_14 = {}; |
| thread float4 tint_symbol_15 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_27, gl_FragCoord_param, &(tint_symbol_13), &(tint_symbol_14), &(tint_symbol_15)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |