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tint
/
81b3948649893e3f33492042462ff948d8f98ac1
/
.
/
test
/
expressions
/
binary
/
add
/
vec3-vec3
/
f32.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
f
()
{
const
float3 a
=
float3
(
1.0f
,
2.0f
,
3.0f
);
const
float3 b
=
float3
(
4.0f
,
5.0f
,
6.0f
);
const
float3 r
=
(
a
+
b
);
return
;
}