var<private> x_1 : u32; | |
var<private> x_2 : u32; | |
var<private> x_3 : u32; | |
var<private> x_4 : u32; | |
fn main_1() { | |
return; | |
} | |
struct main_out { | |
[[location(0)]] | |
x_2_1 : u32; | |
[[location(6)]] | |
x_4_1 : u32; | |
}; | |
[[stage(fragment)]] | |
fn main([[location(0)]] x_1_param : u32, [[location(30)]] x_3_param : u32) -> main_out { | |
x_1 = x_1_param; | |
x_3 = x_3_param; | |
main_1(); | |
return main_out(x_2, x_4); | |
} |