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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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#ifndef SRC_TINT_LANG_CORE_TYPE_VOID_H_
#define SRC_TINT_LANG_CORE_TYPE_VOID_H_
#include <string>
#include "src/tint/lang/core/type/type.h"
namespace tint::core::type {
/// A void type
class Void final : public Castable<Void, Type> {
public:
/// Constructor
Void();
/// Destructor
~Void() override;
/// @param other the other node to compare against
/// @returns true if the this type is equal to @p other
bool Equals(const UniqueNode& other) const override;
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName() const override;
/// @param ctx the clone context
/// @returns a clone of this type
Void* Clone(CloneContext& ctx) const override;
};
} // namespace tint::core::type
#endif // SRC_TINT_LANG_CORE_TYPE_VOID_H_