blob: d0d9ca9b227b40ec480adc104781dd961f4fa573 [file] [log] [blame]
void pow_4a46c9() {
float3 res = pow(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
pow_4a46c9();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
pow_4a46c9();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
pow_4a46c9();
return;
}